DDDsDD999 wrote:The wounds you get are (usually) really easy to heal.
I'd argue this point, but it really depends on your play style. Big village with lots of friends? Very little you can't heal up in a few days time. Playing solo or with only a few friends? Most wounds are easy to deal with, but some will take a few weeks. In that case, hit up a trading center and get what you need.
Nobody has said anything about Salem, and I'm not going to say anything negative. It's worth checking out, I think, but it couldn't hold my interests. Maybe it was just too much of a shift from Haven for me, or the mechanics felt "slow" in comparison (and Haven can be very slow). My one complaint was the reliance on the central town of the server. There's just not any one thing that I can put my finger on. I'll just note that it was originally developed by Seatribe with Paradox Interactive publishing it. It was dropped by Paradox, and then later sold to Mortal Moments.
ven wrote:credos (classes)
Not sure I'd call them classes as you can do them all if you want, and they're more bonus than anything at a potentially steeper cost than just buying skills. When you say "classes" people think of something like WoW usually where you're locked into a subset of skills/abilities.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.