Did loftar write about evils of XML or such at some point?

General discussion and socializing.

Did loftar write about evils of XML or such at some point?

Postby Endymion » Sun Apr 01, 2018 10:26 am

Long time ago I remember reading some wip paper or something that loftar was planning to write for university or something about how everyone insisting that pretty much everything that could be should be in xml(or was it something else) is silly because it's rarely the best way to store data and that just making your own thing that actually suits whatever you are doing better requires just writing an interpreter which shouldn't be that hard for most programmers to do.

Anyway I tried to look that up since my memory of it has gotten somewhat fuzzy but I'm having trouble finding the link to it, can anyone link me to it?
Endymion
 
Posts: 4
Joined: Sun Mar 13, 2011 8:28 am

Re: Did loftar write about evils of XML or such at some poin

Postby MagicManICT » Sun Apr 01, 2018 4:21 pm

If it was posted here on the forums, it probably got lost when the migration for world 8 was done. It's here, but the indexing and such blew up. If the post was w3 or earlier, it should show up in a search.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Did loftar write about evils of XML or such at some poin

Postby shubla » Sun Apr 01, 2018 4:47 pm

Endymion wrote:Long time ago I remember reading some wip paper or something that loftar was planning to write for university or something about how everyone insisting that pretty much everything that could be should be in xml(or was it something else) is silly because it's rarely the best way to store data and that just making your own thing that actually suits whatever you are doing better requires just writing an interpreter which shouldn't be that hard for most programmers to do.

Anyway I tried to look that up since my memory of it has gotten somewhat fuzzy but I'm having trouble finding the link to it, can anyone link me to it?

I think same could be said for all kinds of standards.
Way that standard tells to do somethings rarely is optimal in all cases, but standards are still needed. Things would get messy otherwise. XML Is pretty horrible, but portability is why it is used. XML is so commonly used, that you know everyone probably can handle XML data, without need of your custom programs to decypher it.
If everyone would just write their custom interpreters for everything, sharing data between different systems and such would get a lot difficult.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Did loftar write about evils of XML or such at some poin

Postby DDDsDD999 » Sun Apr 01, 2018 5:31 pm

Image
Image
Image
Image
Image
User avatar
DDDsDD999
 
Posts: 5669
Joined: Fri Jul 02, 2010 12:31 am

Re: Did loftar write about evils of XML or such at some poin

Postby Endymion » Sun Apr 01, 2018 9:32 pm


Ty very much!

Also for portability it seems that he's saying that in most cases you'll still need to write something to decypher the xml data into something your own xml schema understands so using xml or not doesn't really make a difference there.
Endymion
 
Posts: 4
Joined: Sun Mar 13, 2011 8:28 am

Re: Did loftar write about evils of XML or such at some poin

Postby sabinati » Mon Apr 02, 2018 6:11 am

shubla wrote:
Endymion wrote:Long time ago I remember reading some wip paper or something that loftar was planning to write for university or something about how everyone insisting that pretty much everything that could be should be in xml(or was it something else) is silly because it's rarely the best way to store data and that just making your own thing that actually suits whatever you are doing better requires just writing an interpreter which shouldn't be that hard for most programmers to do.

Anyway I tried to look that up since my memory of it has gotten somewhat fuzzy but I'm having trouble finding the link to it, can anyone link me to it?

I think same could be said for all kinds of standards.
Way that standard tells to do somethings rarely is optimal in all cases, but standards are still needed. Things would get messy otherwise. XML Is pretty horrible, but portability is why it is used. XML is so commonly used, that you know everyone probably can handle XML data, without need of your custom programs to decypher it.
If everyone would just write their custom interpreters for everything, sharing data between different systems and such would get a lot difficult.


yeah but consider this: XML is shit
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics


Return to The Inn of Brodgar

Who is online

Users browsing this forum: Claude [Bot] and 193 guests