MagicManICT wrote:The game files get cached, and it's often that custom colors and images don't display properly until they load into the cache. Once loaded, it takes a reload of the scene for them to show up properly.
MagicManICT wrote:There may also be a rendering time for the image on the server that kept it from being loaded as soon as you built it. I don't recall loftar mentioning how long, on average, it took for a custom image to be available.
MagicManICT wrote:Then maybe I've misread things from the past in discussion on it. I know at one point there were issues with some of the variable materials not showing up immediately (requiring the scene to be reloaded for them to show) due to the way the information from the server was loaded. Was that was fixed? I'd have to dig to find the thread(s) that discussed it again. Seems like one of them was discussion of village banners.
MagicManICT wrote:I know at one point there were issues with some of the variable materials not showing up immediately (requiring the scene to be reloaded for them to show) due to the way the information from the server was loaded. Was that was fixed?
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