Hafen really for niche audience or it not advertise enough?

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Hafen really for niche audience or it not advertise enough?

Postby Try∞ » Sat Aug 11, 2018 1:03 pm

Is haven and hearth 2 really for niche player base or its just it hasn't been advertised to more people?
Since I get why some people might be turned down by this game and the reasons might be if I am not wrong that its not first person like most survival mmos out there which I personally dislike the first person view.
The graphics might be a turn off for some people, yet myself I like it when game devs go for more unique look, rather than generic look that every other game has.
The learning curve and the lack of info of what to do and what does what, might be a big turn down for people, but yet again I could be wrong here, because some people like a challange.
People are too dumb or mostly too lazy to go to forums or wiki for this game, because most people I think would just want to play the damn game, rather than having to have multiple tabs open to do just one thing and not to fuck it up.
Java and not unity, now this might be a bit controversial one amongst players and devs and that being that most modern games are developed in unity and it can be adapted to multiple platforms such as phones and tablets. Since not all pcs even have java installed on newer models which I found out on friends newer pc and that there's 2 versions 32 bit and 64 bit and also taking in the fact that are issues with java that just unity is better to be used, but hey java is just cheaper model for devs in my knowledge.
Others that I haven't listed, but still I think it would have way more people paying if it was exposed to a lot more people and instead of 150 people paying would be soemthing like 1500 playing. Because I highly doubt that this game is just for a niche player base, because many people like sandbox mmorpg, crafting, survival, pvp, perma death (well now it seems according to forums a soft perma death, like it is a lot less likely to be killed) and somewhat unique combat. Even though the combat has been an issue for a while it seems for a while when I was reading through forums. But with more poeple playing wouldn't the better combat be developed and perfected, but that's just my thoughts.
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Re: Hafen really for niche audience or it not advertise enou

Postby shubla » Sat Aug 11, 2018 1:43 pm

It is for a very limited audience.
And hnh is pretty bad game. There are many way better games out there.
Performance issues, balance issues, content is basically grinding after first few months. (Few months of gameplay is not that bad though?)
Consumes lot of time. Community is pretty terrible.

Basically its a game that most people would not even try, and small minority of those who try really stay.

Advertising is quite useless for an user-unfriendly game like this.
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Re: Hafen really for niche audience or it not advertise enou

Postby DDDsDD999 » Sat Aug 11, 2018 2:54 pm

Graphics: They're pretty garbage and blobby.
Learning Curve: Fighting against the UI and systems isn't the challenge people look for.
Required forum/wiki: There's so much shit that's just required to know in order to play the game, including the client itself. When it takes a manual to even start playing the game, it's easy to see why it's a niche game with a small playerbase.
Java: Default client is annoying to just download, also ram whoring nature. Trying to get the client working can be kinda annoying.

Try∞ wrote:Others that I haven't listed, but still I think it would have way more people paying if it was exposed to a lot more people and instead of 150 people paying would be soemthing like 1500 playing.

What.

Combat: System is kinda shit, It's not ever explained (or even really known by the devs) how PvP works, since it's entirely different than what PvE entails. It's not just the combat system itself, but the nature of PvP itself.

Try∞ wrote:But with more poeple playing wouldn't the better combat be developed and perfected, but that's just my thoughts.

No?
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Re: Hafen really for niche audience or it not advertise enou

Postby vatas » Sat Aug 11, 2018 5:51 pm

Haven has gotten much more newbie-friendly and learning curve has become less steep, at least if you compare current version with Legacy version. During Legacy, without wiki or advice from more experienced player, you'd be stuck or forced to figure out things with much trial and error. These days skill descriptions explain important game mechanics. For example, description of Foraging skill tells you to increase Perception and Exploration to find more forageables. Animal Husbandry tells you basics of how animal taming works (but unfortunately doesn't advice you to toggle yield at start and specify that you need to leash the beast to Hitching post again.) Tanning and Swimming also specify certain mechanics in their descriptions.

I'd still recommend any new player to heavily use the wiki.
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Re: Hafen really for niche audience or it not advertise enou

Postby Dondy » Sat Aug 11, 2018 7:07 pm

I find this game comparable with say, Runescape as it was a few years ago, for difficulty or frustration. A lot of times you needed the wiki or you ended up wasting lots and lots of time. Same here. I don't even find the community worse as when I was playing Runescape there was a lot of competition for resources and when you had to join times to go through dungeons the random players you might be matched with were usually jerks with poor ability to play with others.

The biggest problem I have recruiting for H & H is the number of friends who get eager and excited to play and log in... and then tell me that the lag is too bad. When I tell them about the crafting and the dev cycle they get delighted. They also don't seem to mind the visual style. Some of them even last until they get to a populated area before they give up. It has always been trouble with frame rate and loading and hanging.
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Re: Hafen really for niche audience or it not advertise enou

Postby kitsune121x » Sat Aug 11, 2018 8:21 pm

the server crashes often with only 200 people there's no way it's going to be able to handle more it's not a good time to advertise this game at all I think it needs at least three more years of tinkering with it on optimization crap for it could be able to be put on anything like steam were advertised
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Re: Hafen really for niche audience or it not advertise enou

Postby Jalpha » Sat Aug 11, 2018 8:26 pm

This question always gets asked. I think it's both. The main reason for the lack of popularity is a lack of consumer awareness. There are plenty of games with a much larger subscriber base with similar graphics and much less content on Steam.

As always the root cause is to do with money. I doubt either jorb or loftar has the finances to splash on a large scale publicity campaign. Being a largely unrecognised software development company, they have been relying on the community to do the publicity for them. Much as my personal opinion is that colesie is a giant asshat he has arguably done more for the game in this regard than anyone else thusfar.

Plus it's a niche genre. It's overcomplicated and many game mechanics are unintuitive. To me this is part of it's charm, however it is difficult to gather gamers who don't just want to be spoonfed.
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Re: Hafen really for niche audience or it not advertise enou

Postby jorb » Sat Aug 11, 2018 8:48 pm

kitsune121x wrote:the server crashes often with only 200 people there's no way it's going to be able to handle more


None of those claims are true.
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Re: Hafen really for niche audience or it not advertise enou

Postby julian12it » Sat Aug 11, 2018 9:23 pm

Server doesn't crash just because it reached 200 players. It crashes because of one dumbass putting gift boxes inside of gift boxes 10,000 times.
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Re: Hafen really for niche audience or it not advertise enou

Postby jordancoles » Sat Aug 11, 2018 10:56 pm

kitsune121x wrote:the server crashes often with only 200 people there's no way it's going to be able to handle more it's not a good time to advertise this game at all I think it needs at least three more years of tinkering with it on optimization crap for it could be able to be put on anything like steam were advertised

Join date 2013 and you don't think the server can handle over 200 people?
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