Is haven and hearth 2 really for niche player base or its just it hasn't been advertised to more people?
Since I get why some people might be turned down by this game and the reasons might be if I am not wrong that its not first person like most survival mmos out there which I personally dislike the first person view.
The graphics might be a turn off for some people, yet myself I like it when game devs go for more unique look, rather than generic look that every other game has.
The learning curve and the lack of info of what to do and what does what, might be a big turn down for people, but yet again I could be wrong here, because some people like a challange.
People are too dumb or mostly too lazy to go to forums or wiki for this game, because most people I think would just want to play the damn game, rather than having to have multiple tabs open to do just one thing and not to fuck it up.
Java and not unity, now this might be a bit controversial one amongst players and devs and that being that most modern games are developed in unity and it can be adapted to multiple platforms such as phones and tablets. Since not all pcs even have java installed on newer models which I found out on friends newer pc and that there's 2 versions 32 bit and 64 bit and also taking in the fact that are issues with java that just unity is better to be used, but hey java is just cheaper model for devs in my knowledge.
Others that I haven't listed, but still I think it would have way more people paying if it was exposed to a lot more people and instead of 150 people paying would be soemthing like 1500 playing. Because I highly doubt that this game is just for a niche player base, because many people like sandbox mmorpg, crafting, survival, pvp, perma death (well now it seems according to forums a soft perma death, like it is a lot less likely to be killed) and somewhat unique combat. Even though the combat has been an issue for a while it seems for a while when I was reading through forums. But with more poeple playing wouldn't the better combat be developed and perfected, but that's just my thoughts.