Castille wrote:To increase playerbase...
Temporarily or even reduce (more players => more conflict of interests => more disappointments and quits)?
Castille wrote:...and revenues for the developers...
Maybe.
Castille wrote:...And also give everyone who is interested a fair chance to attend the new world from start...
It sounds nice, but... Has someone taken away the interested(!) people from a chance(!)?
Castille wrote:...EDIT: And common sense really. Most games that do some sort of wipe or announce something game-breaking usually send out an email to every subscribed account. It's a good way to get more attention and bring back old players.
This is called advertising (or just spam).
Riou1231 wrote:Why not?..
I clarified the purpose of the "universal convocation", but did not write "no!" (Why yes?).
Riou1231 wrote:...An increased influx of players means potentially more income for the devs in the form of hats/subscriptions/tokens...
If the developers write this, I will unconditionally believe (because they have statistics). In other cases, it is just a hypothesis.
Riou1231 wrote:...Not to mention that an increase in publicity would be much welcome for a game like Haven that gets buried under all the other larger titles
Well, I can only say for myself: I personally feel more comfortable playing when there are 150-200 active players on the server, and not 1000-1500, as at the start of the W10.
Excuse me, I don't speak English.