Need some help

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Need some help

Postby davidson506 » Wed Mar 17, 2021 5:36 am

hey guys need some help here, first off i love legacy version of haven and hearth been playing the same character and i wanna get back into it does any one know a replacemtn for ender's mod that actually works now days for legacy if so please tell me cause i'm tired of the crap old ui

second i tried getting into the new haven and hearth but it keeps crashing if i can get it to stop crashing ever 5 minutes i just might start playing the new one any help is welcome
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davidson506
 
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Re: Need some help

Postby VDZ » Wed Mar 17, 2021 5:49 am

davidson506 wrote:second i tried getting into the new haven and hearth but it keeps crashing if i can get it to stop crashing ever 5 minutes i just might start playing the new one any help is welcome


Does it show any error message? Crashing could have a bazillion different causes, you'll need to provide more information.
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Re: Need some help

Postby davidson506 » Wed Mar 17, 2021 6:07 am

VDZ wrote:
davidson506 wrote:second i tried getting into the new haven and hearth but it keeps crashing if i can get it to stop crashing ever 5 minutes i just might start playing the new one any help is welcome


Does it show any error message? Crashing could have a bazillion different causes, you'll need to provide more information.

it's and error and it says the following
This error appears to be related to using Intel graphics on 32-bit Java. If the error persists, please try upgrading to 64-bit Java.

error details
java.lang.RuntimeException: com.jogamp.opengl.GLException: Caught BGLException: haven.render.gl.GLException$GLOutOfMemoryException: GL Error: 1285 (out of memory) on thread AWT-EventQueue-0
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:201)
at com.jogamp.opengl.Threading.invokeOnOpenGLThread(Threading.java:202)
at com.jogamp.opengl.Threading.invoke(Threading.java:221)
at com.jogamp.opengl.awt.GLCanvas.display(GLCanvas.java:503)
at haven.JOGLPanel.uglyjoglhack(JOGLPanel.java:301)
at haven.JOGLPanel.renderloop(JOGLPanel.java:322)
at java.lang.Thread.run(Unknown Source)
Caused by: com.jogamp.opengl.GLException: Caught BGLException: haven.render.gl.GLException$GLOutOfMemoryException: GL Error: 1285 (out of memory) on thread AWT-EventQueue-0
at com.jogamp.opengl.GLException.newGLException(GLException.java:76)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1327)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1147)
at com.jogamp.opengl.awt.GLCanvas$12.run(GLCanvas.java:1442)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.render.gl.BGL$BGLException: haven.render.gl.GLException$GLOutOfMemoryException: GL Error: 1285 (out of memory)
at haven.render.gl.BufferBGL.run(BufferBGL.java:64)
at haven.render.gl.GLEnvironment.process(GLEnvironment.java:281)
at haven.JOGLPanel.redraw(JOGLPanel.java:192)
at haven.JOGLPanel.access$000(JOGLPanel.java:39)
at haven.JOGLPanel$1.display(JOGLPanel.java:101)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:692)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:674)
at com.jogamp.opengl.awt.GLCanvas$11.run(GLCanvas.java:1428)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1293)
... 16 more
Caused by: haven.render.gl.GLException$GLOutOfMemoryException: GL Error: 1285 (out of memory)
at haven.render.gl.GLException.glexcfor(GLException.java:96)
at haven.render.gl.BufferBGL.checkdebuggl(BufferBGL.java:85)
at haven.render.gl.BufferBGL.run(BufferBGL.java:60)
... 24 more
Caused by: com.jogamp.opengl.GLException: GL-Error 0x505 while creating mutable storage for target 0x8892 -> buffer 2848 of size 2352 with data java.nio.HeapByteBuffer[pos=0 lim=2352 cap=2352]
at jogamp.opengl.GLBufferObjectTracker.createBufferStorage(GLBufferObjectTracker.java:177)
at jogamp.opengl.gl4.GL4bcImpl.glBufferData(GL4bcImpl.java:40232)
at com.jogamp.opengl.DebugGL4bc.glBufferData(DebugGL4bc.java:1102)
at haven.render.gl.BGL$21.run(BGL.java:331)
at haven.render.gl.BufferBGL.run(BufferBGL.java:56)
... 24 more
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