by SnuggleSnail » Mon Apr 19, 2021 9:44 pm
initial reaction that may or may not be bullshit:
1) depending on what survive means, you might need your entire squad on call for an entire 4 hours to defend against a last minute zerg of the entire enemy kingdom which is unrealistic
2) thingwall placements are close enough that having all of your bois cutting off people you're chasing from every direction with horses, especially after they reach 40 stamina is going to be cancer
3) by the time all of the PVPers quit there is still going to be a fuckload of unclaimed land, especially if they B-line to each other to make PVP
4) late world a single autist (hi) could absolutely claim the entire world with probably less effort than previous worlds
5) you didn't remove the ability to turn off buffs?
6) if all challenge points are next to water, it's going to devolve into a lot of snekkja fights, which are cancer
7) you can absolutely make water walls, but it's kinda expensive and annoying so mightn't be an issue since people can just port from 2 thingwalls over
the only ones I actually care about
8) if buffs work the same way they used to, there will absolutely be shitter realms everywhere that entirely prevent the people living in them from having good buffs - and unlike before, spending 2 weeks challenging for a good realm to your base then putting it in your base doesn't permanently prevent this
9) wtf jorb let me port when redhanded
Last edited by
SnuggleSnail on Mon Apr 19, 2021 9:46 pm, edited 1 time in total.
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