RetroWaffles wrote:AlexNT wrote:Straw is stupidly OP on day one.
What's so good about straw on day 1? Seems like fabric from string grass has way more crafts. Are bee skeps early just that important for speeding up other crops/wax production?
You make 2 skeps day one = you don't have to farm wax for day 7 mine.
Also chicken coops = eggs = bacon as soon as your hunters can kill boars.
You normally only get straw by day 5-6: 1 day to find (you need 1-2 players dedicated to rushing wwws -- which in this world didn't even spawn day 1, btw), 1 to dry, 4 to grow (assuming you found enough seeds on day 1, otherwise another 4 days until the second harvest). Which means day 7 mine = one week of swamp slavery for candleberries.
In other words, day 1 straw means day 8 bronze is that much easier (swords, armor, anvil, massively upgraded table, ... -- essentially, you graduate into midgame at that point).
Reiber wrote:RetroWaffles wrote:AlexNT wrote:Straw is stupidly OP on day one.
What's so good about straw on day 1? Seems like fabric from string grass has way more crafts. Are bee skeps early just that important for speeding up other crops/wax production?
no, having more wax early is nice, but untill you have domesticated normal crops beehives are not that usefull,
it makes you less dependant on having 24 people checking swamps for candleberrys every 10 minutes though,
Saying it like it's no big deal, lol.
Reiber wrote:stop whining that people that settled and explored the world day 1 got behives an week before you, allowing them to grow useless wildcrops faster
We started when the server went up, and we had metal within 24h. And our palisade went up on schedule (much sooner than string grass would have had any impact -- string grass is OP for flags, it comes too late for pali). But we had to farm our wax the hard way, because no one in our group happened to spawn next to corn grass (for a while, we kept running into wild flowers exclusively, so assumed they were the only wild crop, until it was too late). And you know perfectly well it's not about "speeding up crops", as your other post proves, so don't play dumb.
1 bee skep = 1 extra person (because now they don't have to be a swap slave).
2+ bee skeps = you can spam mines, if you don't like what you get in the first one.
Tell me again how it's not an advantage.