by Aerona » Thu Oct 26, 2023 10:56 am
Playing a bunch doesn't protect you from being full of shit. What I said is true regardless of your hopes and dreams to the contrary. Siege weapons and warriors aren't made from blood and bones, they're made from crafted and harvested resources. This is not, actually, a battle royale, and reflecting the ancient world cultures the game is based on, there's only a small warrior elite terrorizing and/or lording over a majority pastoral/agrarian population. The game just wouldn't be H&H if everyone had swords, mail, and battering rams, there's no NPCs to build the walls and halls here.
About the fighting in mountains example: The maximum irony would be if the player using the flattening client loses a fight because they have no idea what's happening in an indirect ranged weapon engagement, or when a melee fight is going up or down a slope. I'm sure the "PvP clients" could adapt, but there's no reason that terrain shouldn't have an effect on combat, and the reason why it's so easy to do away with the visuals is because height advantage and line of sight don't have much impact right now.
Obligatorially pointing out it's impossible to LARP in a video game.