Name a thing or two about HnH that you wholeheartedly love or hate. Good stuff that makes you stay here and shit that hurts.
[emotional_damage.gif]
In my case, they would be:
Vibe. Those feelings of exploration, lucky findings, and progressing HnH still gives me is truly unmatched.
Open-source client. Messing with the game client can be more fun than the gameplay itself. And seeing the results of Elder Wizards' (I think they are called Seniors nowadays) labour is just astonishing.
Pacing. AKA wasting of time. I just can't stand the game's tempo: you click to start an action, stare at the screen for 20 seconds, repeat. Chopping and chipping, fishing, butchering, farming and cooking, other crafting, good old walking. Plenty of examples. It's neither AFK – you have to babysit almost everything – nor active gaming – you are lucky if you got to make more than 10 clicks per minute. It feels like the game just doesn't respect player's time. Welp, I have no idea about the flow of combat, hopefully it feels better.