by animary » Mon Mar 11, 2024 1:52 am
"W15: I am not sure. I do not feel confident in how the development is going right now."
I can sympathize. This is the first world in years that I quit early; so many griefers the first couple of weeks I couldn't even get a claim started (I spawned on the first day, right next to a thingwall, with two dead hearthlings laying in front of me), four claim posts destroyed, built five kilns and never discovered pottery, finally left. Returned about a month later to a world that seems virtually dead already.
But I enjoy the rpg aspect of the game, so rarely quit once I get started in a world. When the end is announced I make sure my animals have plenty of food then go to sleep to await the next world. I do not progress as well as many others since the whole "eat this food to improve that skill" concept seems weird, instead of performing tasks to improve you just eat all day. But playing my character, building a farm, hunting, fishing, exploring, is my enjoyment; I would prefer a more cooperative themed game where we help each other and form communities rather than hearthing in fear whenever seeing another white arrow on the map, but this is the game we have. There is enough to enjoy here that I try to ignore doing it in a world of serial killers.