Simple New Player Guide

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Re: Simple New Player Guide

Postby TheServant » Mon Aug 12, 2024 4:53 pm

terechgracz wrote:also instead google docs you can use jekyll to create book from markdown files which is faster and less retarded than docs, you can setup community repository so anyone can contribute


true, this is big need

terechgracz wrote:looks solid, but where is guide on how to setup dev environment for client editing?


someone else might be able to do eet after community repo


Dawidio123 wrote: give them a list of early game curios that they can make/gather and what stats they should aim for


you can contribute
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Re: Simple New Player Guide

Postby Luno » Tue Aug 13, 2024 5:31 pm

Why is it that you disabled the ability to copy text from your guide? Makes it kinda difficult to help.

Your guide states that you need foraging skill to see forageables, is that really the case? I thought you only needed the skill to forage, not to see forageables.

On the same section, it says in a very ambiguous and perhaps misleading way that the foraging skill is determined by per*exp.
Yet you forget to mention that the quality of whatever you forage is capped by a certain skill, depending on what you forage, in fact, i couldn't find any mention of skills and stats and how they cap stuff, besides WWW being capped by farming, the only one you mentioned as far as i could find.
You even mention that it's important to find higher quality water and "goods" but does not mention how one goes about finding that.

I would also suggest a section explaining how to use the icon settings menu, and one talking about some more important hotkeys like speed toggle and water drink shortcut.
Also, the fact that CTRL + Fing "Spitroast" doesn't bring up anything on a "new player guide" is a bit of a shame.

EDIT: Bruh, you don't even mention that one should setup a table to eat until your "bronze age" section, lmao. This guide as is might hurt more than it helps, not gonna ngl. Also, you do not at any point make a distinction on eating for FEP optimally and eating for energy, neither do you give any input on how a table should be setup or how a table works at all.
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Re: Simple New Player Guide

Postby Apocoreo » Tue Aug 13, 2024 6:52 pm

When the fuck is Magicman going to finish his guide

No seriously I recall that thread having lots of good advice to adding to a guide. Big fan of having a good new player guide and not up to doing it myself atm.
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Re: Simple New Player Guide

Postby grumgrumganoe » Tue Aug 13, 2024 7:30 pm

Apocoreo wrote:When the fuck is Magicman going to finish his guide

No seriously I recall that thread having lots of good advice to adding to a guide. Big fan of having a good new player guide and not up to doing it myself atm.

:clueless:
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Re: Simple New Player Guide

Postby Jack97 » Thu Aug 29, 2024 10:34 am

thank you for guiding me
play game on the web
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Re: Simple New Player Guide

Postby Robben_DuMarsch » Sat Aug 31, 2024 7:28 am

- Added a section on roads.
- Added more to fishing, mining, gilding, and hunting sections.

I will probably go back and add some suggested starter curiosities for next pass (Dawidio's suggestion), and a detailed ant killing tutorial for first time combat users.

Luno wrote:Also, the fact that CTRL + Fing "Spitroast" doesn't bring up anything on a "new player guide" is a bit of a shame.


That's because, although we colloquially call it a spitroast, the game and wiki refer to it as a roasting spit, and so do I in the tutorial.

Luno wrote:Yet you forget to mention that the quality of whatever you forage is capped by a certain skill, depending on what you forage, in fact, i couldn't find any mention of skills and stats and how they cap stuff, besides WWW being capped by farming, the only one you mentioned as far as i could find.
You even mention that it's important to find higher quality water and "goods" but does not mention how one goes about finding that.


Great catch. Next pass, I will absolutely include a section on soft-capping, and explain to new players that survival is a good early investment.
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Re: Simple New Player Guide

Postby vatas » Sat Aug 31, 2024 8:52 am

There's like a million things to mention, but what about emphasizing:
1. Sling is easy to craft (only requires dried hide)
2. You need 1500 LP (1k for archery, 500 for Marksmanship 1->3)
3. You can now kill all kinds of small, hard to catch critters (rabbits for hide, birds for feather curio, magpie claw, bones galore for Study Desk.)
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Re: Simple New Player Guide

Postby jock2 » Sat Aug 31, 2024 3:57 pm

New player guide = uninstall move on!
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Re: Simple New Player Guide

Postby Robben_DuMarsch » Sat Aug 31, 2024 7:47 pm

vatas wrote:There's like a million things to mention, but what about emphasizing:
1. Sling is easy to craft (only requires dried hide)
2. You need 1500 LP (1k for archery, 500 for Marksmanship 1->3)
3. You can now kill all kinds of small, hard to catch critters (rabbits for hide, birds for feather curio, magpie claw, bones galore for Study Desk.)


You know, I've never even bothered to make a sling to kill things, as I usually just rush clover for horse and get it in less than 1-2 hours, well before you can dry your first hide for sling. I'll consider working out the hunting category to include more playstyles, but right now it links to other guides which do a good job covering various strategies in detail.
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Re: Simple New Player Guide

Postby vatas » Tue Sep 03, 2024 2:45 pm

Going for PER*Exploration to gather clovers probably is the more efficient way to rush dry hide ->leather.

Sling is still useful because you can kill any small animal without a horse, and it can be made of squirrel tails that can't be tanned into leather. Birds don't yield hide, but they do yield bone, so in a group setting you can give slings to people and have them grind out their own Study Desks. It can take a moment to figure out, but it's nothing compared to "twitch-hunting" of the Legacy days. You mainly need to "see past the Matrix" and realize the game world is purely 2D plane, and thus you need to aim at the animal's "footprint."
The most actively maintained Haven and Hearth Wiki (Not guaranteed to be up-to-date with all w14 changes.)

Basic Claim Safety (And what you’re doing wrong) (I recommend you read it in it's entirety, but TL:;DR: Build a Palisade.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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