AMAZING EXPLOIT: How to be unraidable on day 1

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Re: AMAZING EXPLOIT: How to be unraidable on day 1

Postby joojoo1975 » Tue Oct 29, 2024 8:23 pm

jorb wrote:
Apocoreo wrote:Jorb and Loftar to be very clear and not insulting, I don't think you have enough awareness of this community to identify when a mob telling you to do something is a biased faction vs an actual crosssection of the playerbase.


Entirely possible, but I also don't think that the constant meta discussion around that topic serves much purpose. We suck, sometimes, that's not going to change, and nothing new under the sun. I think we should waste all ink on the actual material topics, rather than on what I feel is a pretty strong tangent which doesn't really matter for any concrete action we could undertake which pertains to the game and its mechanics.

No offense taken. :)


admitting that you are aware of the possible shortcomings inherit in yourselves is a step in the right direction. Now how about the next step in not waffling back and forth, but going forward listening to those who may have more experience in situations where you lack, compile the data and then going forward in the right direction for you and for your community?

Then you can use your forums for the greater debate, where all sides to said situation can be heard and rebutted. though the amount of filthy garbage in here(those insulting just to insult and not bringing anything to the table) will surly need to be dealt with. You have atm, I think, at least 3 characters willing to be moderators for you. Why not try them all out and see where it goes. At the very least you can just take it away if they do not live up to the standards you set forth. And at most you get your forums back as a place of debate and insight.
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Re: AMAZING EXPLOIT: How to be unraidable on day 1

Postby overtyped » Tue Oct 29, 2024 8:27 pm

joojoo1975 wrote:
Now how about the next step in not waffling back and forth, but going forward listening to those who may have more experience in situations where you lack, compile the data and then going forward in the right direction for you and for your community?


No, he should be doing the opposite. He should do his own research instead of relying on people who may or may not have the games best interest at heart as a crutch.

He should look at possible implementations with scrutiny from every possible abuseable angle, rather than HERRR DERRR, I THOUGHT A BOUT IT FOR 3 SECONDS AND I DONT SEE THE PROBLEM DURRRRRRRR. Oh, now every cave is blocked off due to my poor decisions? Welp, nobody could see that coming.
Last edited by overtyped on Tue Oct 29, 2024 8:29 pm, edited 2 times in total.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: AMAZING EXPLOIT: How to be unraidable on day 1

Postby Kaios » Tue Oct 29, 2024 8:28 pm

Without explicitly being told or reading it somewhere, why would you expect most new players to think of even trying something as obscure as building their hearthfire in a cave and putting a claim pole in front of the entrance? On their first day? I don't think you need to worry much about the people posting on the forum that are concerned about it, they'll be here either way.
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Re: AMAZING EXPLOIT: How to be unraidable on day 1

Postby joojoo1975 » Tue Oct 29, 2024 8:33 pm

overtyped wrote:[No, he should be doing the opposite. He should do his own research instead of relying on people who may or may not have the games best interest at heart as a crutch.

He should look at possible implementations with scrutiny from every possible abuseable angle, rather than HERRR DERRR, I THOUGHT A BOUT IT FOR 3 SECONDS AND I DONT SEE THE PROBLEM DURRRRRRRR. Oh, now every cave is blocked off due to my poor decisions? Welp, nobody could see that coming.


I understand you point of view. And If this was a perfect world that would happen. How has that worked though in the past? At least what I propose, we could come together and make a say. But for that to happen the Forums will need to be cleaned up. because the minute you BoB Dole says something, or another faction says something, jackasses come out and just shit all over it.

there was a time when the Forums were moderated.
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Re: AMAZING EXPLOIT: How to be unraidable on day 1

Postby Luno » Tue Oct 29, 2024 8:43 pm

I think the pclaim thing looks ugly and i despise the exploit as i have said it before here. But without it, there isnt much else one can do to protect their claim other than just being really lucky.

I am not against the idea of drastically increasing the LP cost of the criminal skills so that they take a few days to be seen, however we need to test with that first before removing the exploit.
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Re: AMAZING EXPLOIT: How to be unraidable on day 1

Postby overtyped » Tue Oct 29, 2024 8:45 pm

Image
In WB, this is legitimately how we see you. We have hundreds of players, but nobody there wants to engage because these forums and the discords are a cesspool. Without the majority making the decisions, instead you get fed by your wicked wet nurses.
Last edited by overtyped on Tue Oct 29, 2024 8:48 pm, edited 3 times in total.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: AMAZING EXPLOIT: How to be unraidable on day 1

Postby vatas » Tue Oct 29, 2024 8:46 pm

Dawidio123 wrote:
vatas wrote:Common response is that somehow this was an open secret known to everyone and their grandmother. Poor sprucecap has no other way to keep his leather safe. Any post complaining they can't acquire leather is a psyop.
Personally, I did not know... When I occasionally saw a claim pole block a cave entrance, I thought it was just out of spite and griefing. I didn't know you can fidget your way out of the totem's hitbox.
This is very similar to when complaint was raised about "cupboard stacking" and certain user immediately implied that casual players build and bask towers all the time to stack cupboards, and gain more out of it compared to someone who can make a "warehouse bot." (Note, this was before Stone Towers required steel, which may be an indirect nerf to this strategy.)

Is it tho? I think this actually helps smaller groups more than the big ones, the big ones are the ones worth digging into, and they are also the ones more likely to be able to defend their shit without it due to having ppl from multiple timezones. Then there is the argument about cave blocking not being known by ppl, yeh ig that's right, but it's also true for most intended mechanics (not saying this one is intended, just saying it solves the issue of fences not being a defense AT ALL since ppl can easily get vandal day 1).

This has almost the exact same problem as the ability to loot a Claim Bond and study it to hijack the claim for yourself - it's 100% a binary knowledge check. Either you know the right thing to do (build a claim-blocked cave base, renew bond) or you don't.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: AMAZING EXPLOIT: How to be unraidable on day 1

Postby roskuwacz » Tue Oct 29, 2024 8:55 pm

overtyped wrote:Image
In WB, this is legitimately how we see you. We have hundreds of players, but nobody there wants to engage because these forums and the discords are a cesspool. Without the majority making the decisions, instead you get fed by your wicked wet nurses.


If possible speak for yourself not as a "whole WB" thing.
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Re: AMAZING EXPLOIT: How to be unraidable on day 1

Postby SnuggleSnail » Tue Oct 29, 2024 8:56 pm

roskuwacz wrote:If possible speak for yourself not as a "whole WB" thing.


lol rosku I think it's too late
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Re: AMAZING EXPLOIT: How to be unraidable on day 1

Postby Vert » Tue Oct 29, 2024 8:58 pm

Luno wrote:I think the pclaim thing looks ugly and i despise the exploit as i have said it before here. But without it, there isnt much else one can do to protect their claim other than just being really lucky.

I am not against the idea of drastically increasing the LP cost of the criminal skills so that they take a few days to be seen, however we need to test with that first before removing the exploit.


Yes, of course, people have no chance to survive without this abuse, but no, wait, there are people who haven't used it for several worlds and didn't know about it and they had no problems.

It seems that there are still options, of course, increasing the cost of rage and vandal wouldn't hurt to compensate for the huge amount of acceleration in obtaining LP introduced over the past worlds
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