azrid wrote:
azrid wrote:
jorb wrote:Ideally the game should play itself.
jorb wrote:Ideally the game should play itself.
ricky wrote:I've wrestled with the idea, but to be quite frank, the nature of the variable FEP makes it nigh impossible without _extensive_ testing by players to match all the proper FEP variables, and as the community stands, we can barely get players to help out on the wiki as it is
For instance, Tuber Mash.
It requires 3 of any mushroom and 1L(?) of milk.
we start by documenting each mushroom type at 100% of one mushrom and 100% of one milk type, already we're at 20+ combos from three types of milk and 6 types of mushrooms
From there we could start evaluating each 100% mushroom value with 50% milk values, which is another 40+ combos from the 6 different milk combos
From that point we could start evaluating different mushroom combinations (!!!)
as it stands, we should probably keep the infobox with the base FEPs, and perhaps try and pinpoint what each food type does, but judging by some Recent evidence, even trying to ascertain even one base variable could be very tedious.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
MagicManICT wrote:There has got to be some underlying algorithm to the design. I don't think they hand-coded every single food item in the game and combination. We demand !!SCIENCE!!.
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