Hunger Level

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Hunger Level

Postby Noah123 » Sun Aug 30, 2015 3:17 am

How do players lower Hunger Level?
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Re: Hunger Level

Postby felixdrunk » Sun Aug 30, 2015 3:44 am

Noah123 wrote:How do players lower Hunger Level?

Over time it lowers VERY slowly. As a great Loftar once said. As for the hunger meter, the higher hunger levels decrease a lot faster than the lower ones. For the record, the "300%" and "200%" levels are not meant to be a normal state of affairs, but a little recompense after not having played for a few days.
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Re: Hunger Level

Postby overtyped » Sun Aug 30, 2015 4:00 am

felixdrunk wrote:
Noah123 wrote:How do players lower Hunger Level?

Over time it lowers VERY slowly. As a great Loftar once said. As for the hunger meter, the higher hunger levels decrease a lot faster than the lower ones. For the record, the "300%" and "200%" levels are not meant to be a normal state of affairs, but a little recompense after not having played for a few days.

Is there some way to make it lower faster, and does it lower while logged out, or do i gotta be logged in?
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Re: Hunger Level

Postby felixdrunk » Sun Aug 30, 2015 4:18 am

overtyped wrote:
felixdrunk wrote:
Noah123 wrote:How do players lower Hunger Level?

Over time it lowers VERY slowly. As a great Loftar once said. As for the hunger meter, the higher hunger levels decrease a lot faster than the lower ones. For the record, the "300%" and "200%" levels are not meant to be a normal state of affairs, but a little recompense after not having played for a few days.

Is there some way to make it lower faster, and does it lower while logged out, or do i gotta be logged in?

No way to make it lower faster, IDK about the rest sorry
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Re: Hunger Level

Postby Denkar » Sun Aug 30, 2015 4:49 am

According to loftar it's purely time-based. This is to encourage people to eat a small quantity of good foods rather than everything they find.
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Re: Hunger Level

Postby MagicManICT » Sun Aug 30, 2015 5:36 am

Denkar wrote:This is to encourage people to eat a small quantity of good foods rather than everything they find.


A good qualifier here would be "once the player gets established." Looks like managing best FEP/hunger is going to be just as important as managing best LP/hr.
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