jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
kalkkar wrote:can anyone inform me on how the tree planting works if its any diffrence to legacy, like dont go 3 tiles near it or it will stunt, but the main question i need answered is this, how can i raise the essence values to make a high essence bow?
loftar wrote:You do appear to need a good trolling.
Archiplex wrote:kalkkar wrote:can anyone inform me on how the tree planting works if its any diffrence to legacy, like dont go 3 tiles near it or it will stunt, but the main question i need answered is this, how can i raise the essence values to make a high essence bow?
My question is, why would you want a high essence bow?
kalkkar wrote:Archiplex wrote:kalkkar wrote:can anyone inform me on how the tree planting works if its any diffrence to legacy, like dont go 3 tiles near it or it will stunt, but the main question i need answered is this, how can i raise the essence values to make a high essence bow?
My question is, why would you want a high essence bow?
i heard essence reduces the penalty to aim while you move
Archiplex wrote:Archiplex wrote:kalkkar wrote:
My question is, why would you want a high essence bow?
i heard essence reduces the penalty to aim while you move
This is true, yes. Though arguably vitality and substance are both far more important than that.
kalkkar wrote:well i dunno, i figured itd be great to have high mobility when your on the hunt pvp wise
Only way to raise the the quality values of trees is to use materials with higher quality values: seeds, tree planter's pots, soil, water, herb table and I believe the farming skill. There is also a little bit of randomization the tree's quality values, but it's rather difficult to raise quality by a substantial amount through such means.kalkkar wrote:how can i raise the essence values to make a high essence bow?





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