So I've spent quite some time with alchemy, discovered properties of about a hundred of common ingredients and order of first two properties for most of them. I am able to make elixirs that fix almost any wound but I still have a couple of questions for my fellow alchemists out there:
1. Does anyone noticed that some ingredients are changing their properties slightly after a patch or after a new month starts? Honestly I think that I just was not paying attention and was making mistakes during my discoveries but I still wanted to check if anyone had same issue. For me it happened with Jasper and Green Kelp.
2. Is there a way to lower the time that is required to heal a wound with an elixir? I've tried to stack shorter duration and heal a couple of wounds but did not notice much difference. Maybe I wasn't lucky and it does not affect Nasty Warts or Wretched Gore or maybe I am missing something?
3. Is there a way to stack more than 3 combinations of properties? I've tried a number of times to make Mercurial Elixirs and Mushroom Decoctions with alchemical ingredients that each had 2 of the same properties but I am still getting the same result as if they only had one of said property. That happened both with Mineral Calcinations and Measured Distillates. At the same time I was not able to find any stone or mushroom that had 2 same properties, lets say two strength. Once again, is there anything that I missed or this is just not possible and we are restricted to have 60 stats per property at level 90 elixirs? If so then what is the point of Mineral Calcinations?
Thanks in advance to anyone willing to share their thoughts and experience.