SnuggleSnail wrote:RN without doing the math I'd imagine having about 4k AC+HP would make you near impossible to kill just from cleaves, which is a pretty unrealistic number, and that number would go up wildly if I increased my B12 Q.
Alternatively, if you're kindof okay but not really good at running 500-600 HP and 300-400 AC should make it practically impossible for anybody in UA equalization to kill you on their own.
I think you're over*estimating how hard it would be to find a sparring partner, or even the value of figuring out the combat system a bit with somebody else who doesn't really know it well. Pommfritz is pretty good but still wants to learn, I think. Why don't you ask to spar him.
Think i was expecting KO protection to be a thing that somewhat protects hermits like me from people like you.
So i never left my base with wounds. But turns out when mrage comes to play things get ugly.
And now i need all of these just to survive a single assault in the wilderness:
1. Get around 500 const plus some armor. (and that's okayish part by me)
2. Learn to pvp on a training simulator without actually knowing if it will work or not against player with a
way better stats and way more experience. (and not sure if i really want to)
3. Be a programmer to make a viable client for PVPing with autodrink, boundary boxes, fast tree hide and god knows what else, because - good luck to run away on a default client.
Isn't it a bit too much for a hermit lifestyle who just don't want to be slaughtered like a cow in one go?
Anyway, thanks for the numbers.