jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
Audiosmurf wrote:Bros don't sleep on woodworms they're real good both as a cone cow tier early curio and as bait :3c
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
Sevenless wrote:There are several curios that are good if you ignore their short run time. I prefer my sanity is all.
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
Sevenless wrote:https://www.ringofbrodgar.com/wiki/Curiosity
Every world I sort this by LP/hr/Weight. Anything that's 40+ (after quality modifier) is a prime candidate.
Here's a list from those curios that have 1hr+ runtime (or should, mighta missed one) and are reasonably accessible in the new world. I'll star the ones that I often rely on. Some of these have techniques required to get them efficiently, not included.
*bat wings
*enthroned toad
bark boat (tedious, I don't often bother)
frogspawn
washed up bladderwrack
poppycaps
*royal toadstool
tangled bramble
*jellyfish (my guilty pleasure even into mid world)
bloated bolete
*water strider
ladybug
*feather trinket
worm eaten apple
*gooseneck barnacle
dewy lady's mantle
stalagoom
*mirkwood offering
thorny thistle
auroch hair
flotsam
*dragonfly
ant queen/empress
Ultimately pumping int to make less efficient/int but more LP/hour curios accessible is the key to snowballing your LP.
banok wrote:This is exactly what i do and yet people who play x10 than me never seem to get that weight is a limiting factor and study q8 seers bones over like q50 aurochs hair and think im the noob.
Edit:
Ive realised hermitting and playing super efficiently is what makes my dick hard. If im behind the jobless kids because im not chainstudying flotssam and glimmermoss, thats ok because if not far behind from sheer playing smarter not harder I can reach climax.
Jalpha wrote:It's true. As a solo hermit running two accounts (the maximum I can comfortably manage without no-lifing) I haven't identified the ideal Strat for managing foraging, hunting, gildings, farming and cooking. Maybe it's there but still there is no way I'm going to be competitive, particularly without early world trading.
This does not bother me.
I just want to explore and find nice things along the way.
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
VDZ wrote:banok wrote:This is exactly what i do and yet people who play x10 than me never seem to get that weight is a limiting factor and study q8 seers bones over like q50 aurochs hair and think im the noob.
Edit:
Ive realised hermitting and playing super efficiently is what makes my dick hard. If im behind the jobless kids because im not chainstudying flotssam and glimmermoss, thats ok because if not far behind from sheer playing smarter not harder I can reach climax.
You haven't posted in the 'post your stats' thread yet. Let's see how far your playing smarter got you.
The reality is that 'playing smarter' in practice involves playing with a faction or at least with the backing of a faction, using their special private custom clients and botting as much as possible. They don't 'get' that weight is a limiting factor because it's much less of a limiting factor for them due to their stats being much higher than ours. (For the record, q8 Seer's Bones has nearly the same LP/hour/slot as q50 Auroch's Hair ((300 / 2) * SQRT(8/10) = 134 LP/hour/slot, vs 69 * SQRT(50/10) = 154 LP/hour/slot...and it's only 3 INT per slot which isn't much. Not to mention I highly doubt their Seer's Bones are only q8; at q11 they already beat the q50 Auroch's Hair ((300 / 2) * SQRT(11/10) = 157).)
Playing smarter will get you ahead of most hermits, but you're never going to beat faction players no matter how smart you play (or even how much time you spend, as long as you're not in contact with faction players).
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