Core is raiding villages using a bug

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Re: Core is raiding villages using a bug

Postby overtyped » Sat Sep 26, 2015 5:56 pm

burgingham wrote:
overtyped wrote:I think how they handle this is going to determine the future mindsets on bugs. I sure hope they kill and salt the earth, thats the right kind of message to send to wall jump exploiters.


Seems no matter the differences on other topics we are all on the same page here. I really do not want to play a game again where people get rewarded for abusing bugs... Such people have no place here.

And yeye before the haters come I know I have done it too. In world 2 actively, after only in response to other bug raids. I wouldn't do that shit anymore, too old for such childish nonsense.

Problem with nuking is: What if they were smart and do not have like one central city. Vaults and such you know...what do you nuke then?

Then the best recourse is to restore the ones killed by the use of this bug, but I dont think loftar has that built in.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Core is raiding villages using a bug

Postby Potjeh » Sat Sep 26, 2015 5:57 pm

Well, nuking chars and their places of residence is better than nothing.
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Re: Core is raiding villages using a bug

Postby tempwad » Sat Sep 26, 2015 5:57 pm

Рortgas wrote:I guess the best way is to return raided villages to pre-raid condition

probably it is possible only by roll back the whole world
trapped? masturbate.
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Re: Core is raiding villages using a bug

Postby Potjeh » Sat Sep 26, 2015 5:58 pm

Inb4 world reset.
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Re: Core is raiding villages using a bug

Postby bmjclark » Sat Sep 26, 2015 5:58 pm

We just finished digging bricks for our wall, i think i'd cry.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: Core is raiding villages using a bug

Postby widelec_szatana » Sat Sep 26, 2015 5:59 pm

Potjeh wrote:Inb4 world reset.



Nah, 3 day rollback would be enuff
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Re: Core is raiding villages using a bug

Postby Zarxes » Sat Sep 26, 2015 5:59 pm

Nuke everybodys char and their villages/vaults that has a summonable scent (perpetrated in that timeframe) in those bugraided villages. Abusing a bug for some items is one thing but using bugs to ruin the game for others is a whole different story in my view.
Last edited by Zarxes on Sat Sep 26, 2015 6:01 pm, edited 2 times in total.
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Re: Core is raiding villages using a bug

Postby ArvinJA » Sat Sep 26, 2015 5:59 pm

tempwad wrote:
Рortgas wrote:I guess the best way is to return raided villages to pre-raid condition

probably it is possible only by roll back the whole world

Not really, characters revivals have happened without complete rollbacks. Missing items could be replaced by jorb and loftar spwning them and nuking all the items CORE stole, along with their village.
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Re: Core is raiding villages using a bug

Postby burgingham » Sat Sep 26, 2015 5:59 pm

Oh god no...I'd rather have them do nothing than a rollback of the entire world.
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Re: Core is raiding villages using a bug

Postby bmjclark » Sat Sep 26, 2015 6:00 pm

A few hour rollback would be enough, but i don't really think it's fair to the rest of the world that was unaffected by the bug. Sucks, but it is what it is. Punishment for it would be good, revived chars would be nice but rollback would kind of suck.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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