Damage is AOE to Catapults lined up?

The worst monsters in the Hearthlands warp the fabric of space and time...

Damage is AOE to Catapults lined up?

Postby Reyajh » Thu Dec 23, 2021 8:52 am

So, not sure exactly what is going on here but, if you have 3 (Maybe more?) catapults lined up next to each other and just use one character to attack one, once it takes a % of damage just switch to the other(s) one by one and they will very quickly take a % of damage also. So, for example: I have 3 catapults lined up right next to each other. I am hitting on one of them and after like 4 minutes it takes a % of damage. I can now switch to the next in line or the one after it and start hitting it and in just a few whacks I get a % on it, then switch to the 3rd and again you get a very quick % damage to it... Now go back to the first and start hitting it again. In another roughly 4 minutes or so (However long it takes does not seem to be connected to strength, as even with 3 characters of varying strengths attacking it at the same time, it did not seem to speed up 1 bit.) it takes a second % of damage. Now I just switch to the 2nd or 3rd in line and it will again almost instantly take it's 2nd % damage, switch over again to the 3rd now and..., rinse repeat, you are a catapult wrecking machine :)
It appears that there is some kind of 'area of effect' thing going on in regards to catapults taking damage and I'm not sure the range, or if this is just limited to catapults either.

So, some of the questions: 1) How many catapults can we line up and have this happen to each successive one further down the line..?
2) Do they have to be right next to i.e., touching, each other like these 3 were? I did notice that a battering ram about 15 tiles away seemed to not be affected by this.
3) Is this only a 'Catapult' thing, or are other destroyable objects affected?
Just my .O2... Taste, drink.., like/hate...
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!" ¦]
User avatar
Reyajh
 
Posts: 271
Joined: Thu Mar 17, 2011 4:29 am

Re: Damage is AOE to Catapults lined up?

Postby SnuggleSnail » Thu Dec 23, 2021 8:58 am

Catapults aren't destroyed like normal objects, they have soak but you can only damage a set amount of their health per whatever period of time. My guess is Loftar coded them to not take that damage over very short intervals, so you're consuming one "tick" worth of damage, then moving to the next one while the previous cata refreshes its "tick"


also give me your pirate hat and I'll stop the siege
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
User avatar
SnuggleSnail
 
Posts: 2975
Joined: Sat Oct 12, 2013 4:04 pm

Re: Damage is AOE to Catapults lined up?

Postby Reyajh » Thu Dec 23, 2021 9:14 am

This is a bug report, I'm trying to report a bug, and I have no idea what you are talking about.
Just my .O2... Taste, drink.., like/hate...
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!" ¦]
User avatar
Reyajh
 
Posts: 271
Joined: Thu Mar 17, 2011 4:29 am

Re: Damage is AOE to Catapults lined up?

Postby wonder-ass » Thu Dec 23, 2021 5:56 pm

Reyajh wrote: and I have no idea what you are talking about.

ye that fits
see homo sexuality trending,. do not do that.
User avatar
wonder-ass
 
Posts: 2358
Joined: Thu Aug 01, 2013 7:02 am

Re: Damage is AOE to Catapults lined up?

Postby Reyajh » Thu Dec 23, 2021 8:19 pm

wonder-ass wrote:
Reyajh wrote: and I have no idea what you are talking about.

ye that fits

What like his little worm up your big fat ass? Would that more tickle your fancy?
Just my .O2... Taste, drink.., like/hate...
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!" ¦]
User avatar
Reyajh
 
Posts: 271
Joined: Thu Mar 17, 2011 4:29 am

Re: Damage is AOE to Catapults lined up?

Postby pawnchito » Thu Dec 23, 2021 8:57 pm

SnuggleSnail wrote:Catapults aren't destroyed like normal objects, they have soak but you can only damage a set amount of their health per whatever period of time. My guess is Loftar coded them to not take that damage over very short intervals, so you're consuming one "tick" worth of damage, then moving to the next one while the previous cata refreshes its "tick"


also give me your pirate hat and I'll stop the siege


She explained the mechanics, I dont think this one is a bug. Likely you attacked an older cata then a couple of fresher ones. Siege heal and damage is over time for the chess.
User avatar
pawnchito
 
Posts: 1107
Joined: Sat Apr 07, 2018 11:52 pm

Re: Damage is AOE to Catapults lined up?

Postby Reyajh » Thu Dec 23, 2021 9:05 pm

I think it's an unintended consequence of something but I'm not a programmer. I could be wrong.
Just my .O2... Taste, drink.., like/hate...
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!" ¦]
User avatar
Reyajh
 
Posts: 271
Joined: Thu Mar 17, 2011 4:29 am


Return to Bugs

Who is online

Users browsing this forum: Semrush [Bot] and 16 guests