Crash on character selection after 1/12/2023 update

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Crash on character selection after 1/12/2023 update

Postby holdenralp » Fri Dec 01, 2023 10:36 pm

Heloo,

Firstly thank you for making this game, it's really good.
Secondly...After the update of 1 december 2023 my game crashes on selection of character (it launches, i can login but when i select the character it crashes). This happens on the the official client and ender client as well. Before this update this didn't happen.
Here is the message displayed
haven.Message$EOF: Required 11 bytes, got only 9
at haven.Message.rensure(Message.java:112)
at haven.Message.bytes(Message.java:184)
at haven.MessageBuf.<init>(MessageBuf.java:47)
at haven.PMessage.<init>(PMessage.java:43)
at haven.OCache$AttrDelta.<init>(OCache.java:455)
at haven.Connection$Main.gotobjdata(Connection.java:381)
at haven.Connection$Main.handlemsg(Connection.java:431)
at haven.Connection$Main.run(Connection.java:518)
at haven.Connection$Worker.run(Connection.java:106)

Processor Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz 2.59 GHz
Installed RAM 16.0 GB (15.8 GB usable)
System type 64-bit operating system, x64-based processor
Windows 11 Home
Graphics Card-NVIDIA GeForce RTX 2060

Please fix this bug as i have 5 horses waiting to be punched (already got 4 males, crossing fingers for a mare).
Thank you!

Update:
I changed countries. While using roaming and the mobile internet from my home country provider everything works fine, but when I use the mobile internet from the same provider but from here(France) these crashes happen.
Do you have any advice please?
Thank you
holdenralp
 
Posts: 2
Joined: Fri May 07, 2021 5:11 pm

Re: Crash on character selection after 1/12/2023 update

Postby Caoimhe » Mon Feb 26, 2024 2:30 am

I'm getting this same error on our windows 11 notebook.
Wondering if anyone has found a solution. We've tried everything we can think of with no help.

Similar message everytime we log into our character and walk a few steps:

haven.Message$EOF: Required 9 bytes, got only 6
at haven.Message.rensure(Message.java:112)
at haven.Message.bytes(Message.java:187)
at haven.MessageBuf.<init>(MessageBuf.java:47)
at haven.PMessage.<init>(PMessage.java:43)
at haven.OCache$AttrDelta.<init>(OCache.java:475)
at haven.Connection$Main.gotobjdata(Connection.java:381)
at haven.Connection$Main.handlemsg(Connection.java:431)
at haven.Connection$Main.run(Connection.java:518)
at haven.Connection$Worker.run(Connection.java:106)
"Not all those who wander are lost." - J. R. R. Tolkien

Warning: Notorious Snuggle Monster.
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Caoimhe
 
Posts: 16
Joined: Sat Apr 09, 2016 7:19 am


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