FOOD & ENERGY
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New characters now start at full (10000%) energy.
If energy is below Healing (8000%) when eating, the only effect of eating is to gain energy. FEPs, hunger, satiations &c are only affected when eating while Healing.
The "hard-labor cap" (for digging and mining) has been set to 2500% energy instead of the current 5000%.
If feasting (eating by a table) you always gain both FEPs and Hunger, irrespective of your current Energy.
noindyfikator wrote:FOOD & ENERGY
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New characters now start at full (10000%) energy.
If energy is below Healing (8000%) when eating, the only effect of eating is to gain energy. FEPs, hunger, satiations &c are only affected when eating while Healing.
The "hard-labor cap" (for digging and mining) has been set to 2500% energy instead of the current 5000%.
If feasting (eating by a table) you always gain both FEPs and Hunger, irrespective of your current Energy.
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