This is the error info I got when I tried to launch the game
java.lang.RuntimeException: com.jogamp.opengl.GLException: Caught BGLException: haven.render.gl.GLException$GLInvalidEnumException: GL Error: 1280 (GL_INVALID_ENUM) on thread AWT-EventQueue-0
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:201)
at com.jogamp.opengl.Threading.invokeOnOpenGLThread(Threading.java:202)
at com.jogamp.opengl.Threading.invoke(Threading.java:221)
at com.jogamp.opengl.awt.GLCanvas.display(GLCanvas.java:503)
at haven.JOGLPanel.uglyjoglhack(JOGLPanel.java:210)
at haven.JOGLPanel.renderloop(JOGLPanel.java:231)
at java.lang.Thread.run(Unknown Source)
Caused by: com.jogamp.opengl.GLException: Caught BGLException: haven.render.gl.GLException$GLInvalidEnumException: GL Error: 1280 (GL_INVALID_ENUM) on thread AWT-EventQueue-0
at com.jogamp.opengl.GLException.newGLException(GLException.java:76)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1327)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1147)
at com.jogamp.opengl.awt.GLCanvas$12.run(GLCanvas.java:1442)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.render.gl.BGL$BGLException: haven.render.gl.GLException$GLInvalidEnumException: GL Error: 1280 (GL_INVALID_ENUM)
at haven.render.gl.BufferBGL.run(BufferBGL.java:62)
at haven.render.gl.GLEnvironment.process(GLEnvironment.java:352)
at haven.JOGLPanel.redraw(JOGLPanel.java:174)
at haven.JOGLPanel.access$000(JOGLPanel.java:41)
at haven.JOGLPanel$1.display(JOGLPanel.java:93)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:692)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:674)
at com.jogamp.opengl.awt.GLCanvas$11.run(GLCanvas.java:1428)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1293)
... 16 more
Caused by: haven.render.gl.GLException$GLInvalidEnumException: GL Error: 1280 (GL_INVALID_ENUM)
at haven.render.gl.GLException.glexcfor(GLException.java:90)
at haven.render.gl.GLException.checkfor(GLException.java:101)
at haven.render.gl.GLException.checkfor(GLException.java:110)
at haven.JOGLPanel.glswap(JOGLPanel.java:205)
at haven.GLPanel$Loop$BufferSwap.run(GLPanel.java:82)
at haven.render.gl.BGL$4.run(BGL.java:217)
at haven.render.gl.BufferBGL.run(BufferBGL.java:56)
... 24 more
I have no idea what this means.
Btw, I'm currently using a very old laptop, windows 8.1, 12gb of ram, intel hd5500 graphics. Java 64bit seems to be up to date. Same for graphic drivers.