Pet bugs

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Pet bugs

Postby serVar161 » Fri Mar 27, 2026 3:35 am

I was told about these bugs. Please check them out:

1) If your pet is killed by someone else, it will still appear alive in the pet list.
2) The skeleton of an animal that gave milk can be milked.
My english is bEd.
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Re: Pet bugs

Postby vatas » Fri Mar 27, 2026 9:43 am

Sounds like those have been filtered through less-than-perfect translation system. Hopefully relevant responses:
1. While obviously an annoyance, dead livestock showing up in Cattle Roster appears to be intended.
2. Unless this has been "fixed" - milk be collected from dead livestock (if it had any when slaughtered.) Honestly it makes sense from gameplay (and even IRL logic*) but if this is possible on a skeleton - obviously that's kind of ridiculous.

*First archaeological signs of humans collecting horse milk dates so far back, that it must have been collected from dead wildhorse that was lactating.
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Re: Pet bugs

Postby serVar161 » Fri Mar 27, 2026 6:17 pm

vatas wrote:Sounds like those have been filtered through less-than-perfect translation system. Hopefully relevant responses:
1. While obviously an annoyance, dead livestock showing up in Cattle Roster appears to be intended.
2. Unless this has been "fixed" - milk be collected from dead livestock (if it had any when slaughtered.) Honestly it makes sense from gameplay (and even IRL logic*) but if this is possible on a skeleton - obviously that's kind of ridiculous.

*First archaeological signs of humans collecting horse milk dates so far back, that it must have been collected from dead wildhorse that was lactating.

1) If you kill your pet, its status changes to "dead" in the pet list. However, if another player kills it (anyone, even a friend or neighbor), the pet remains "alive" in the list. Clicking on it displays a message that it's dead, but its icon doesn't change.
2) An animal skeleton. But I suppose you could milk a dead animal, too.

*I was recently chatting with someone in the Kingdom chat. His sentences seemed normal, but I tried translating them, but I couldn't understand anything. I understand how it feels for some people who translate my messages.
My english is bEd.
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Re: Pet bugs

Postby vatas » Sat Mar 28, 2026 9:53 am

Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: Pet bugs

Postby serVar161 » Sat Mar 28, 2026 3:18 pm

vatas wrote:https://www.askdifference.com/livestock-vs-pet/

Got it.
1) If you kill your pet livestock, its status changes to "dead" in the pet livestock list. However, if another player kills it (anyone, even a friend or neighbor), the pet livestock remains "alive" in the list. Clicking on it displays a message that it's dead, but its icon doesn't change.
My english is bEd.
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Re: Pet bugs

Postby serVar161 » Sat Mar 28, 2026 3:19 pm

Thanks for the tutorial! What about these two bugs?
My english is bEd.
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