Launch autohaven.jnlp -> Haven error!

The worst monsters in the Hearthlands warp the fabric of space and time...

Re: Launch autohaven.jnlp -> Haven error!

Postby waisjkee » Sun Sep 13, 2015 8:17 pm

loftar wrote:Hmm, it's going to be very hard to find the cause of this problem without the actual error report, and I suspect the reason it couldn't be received was that it was too large. I've upped the report-size limit a bit, so please try to cause the error again and see if it is properly reported this time.

Thanks.
But, unfortunately, nothing changed.
Here's quick video capture (20 sec) https://youtu.be/-YzLlS5xknA
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Re: Launch autohaven.jnlp -> Haven error!

Postby loftar » Sun Sep 13, 2015 8:58 pm

Hmm, that's strange. If it's not the size limit, then I cannot think of what would cause the error to be unable to be reported.

However, I also see that I misinterpreted the nature of the error; I thought it happened once you log in, but I now realize that it happens before it even gets to show the login screen, which is very weird. I can see no reason why the very simple shaders for just drawing the 2D graphics of the UI would fail to link. Are you sure you have proper drivers installed?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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