Map reload

The worst monsters in the Hearthlands warp the fabric of space and time...

Re: Map reload

Postby shubla » Fri Nov 06, 2015 1:16 pm

I think something should be done to it..
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Re: Map reload

Postby loftar » Sat Nov 07, 2015 5:15 am

That the client uses more CPU while changing terrain is nothing new; building the map meshes does take some time. Comparing CPU use with and without the minimap updates, I can detect no particularly noticable difference, so I'm pretty sure it is just as it used to be as far as the default client is concerned. The flashing is a custom-client issue, and given the bug that Ender recently found (and fixed) in his client, there may have been reason to believe that the problem was much worse on it, and perhaps other custom clients that did the same thing.
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Re: Map reload

Postby Kelody » Sat Nov 07, 2015 8:00 am

I use almost exclusively amber client, so not sure if it's the same in the default client. If leveling using survey it shoots CPU/GPU use to max. I think it's more a java inefficiency than the program itself.
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