Patchouli_Knowledge wrote:I should note that this is opposite of what people that had played MOBAs would do as precise control of your character through spam clicking
I've played several. In a couple, spam clicking is encouraged because the pathing around objects is either horrible or there is no click and drag control to quickly maneuver around obstacles. It should be stated that the game client is poorly designed if you require players to do this sort of thing. (What you get when you design a major stand-alone game in Flash vs Unity or going with a tried and true engine like Unreal, Source, etc.)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.