Brimstones

The worst monsters in the Hearthlands warp the fabric of space and time...

Re: Brimstones

Postby shubla » Tue Feb 23, 2016 6:06 pm

APXEOLOG wrote:
shubla wrote:
Granger wrote:To get that correctly, you want us to have 15 items - which decay when not used - at hand?

So that we only can build a village in case we have several geysers claimed?

Yes.
That forces devs to make something to claiming resources.

Why?

Because people start complaining
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Re: Brimstones

Postby Carebear » Tue Feb 23, 2016 6:08 pm

Is the village idol the only use for it?
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Re: Brimstones

Postby Turtlesir » Tue Feb 23, 2016 6:28 pm

also used for charter stones, siege engines and nidbanes (probably):

Charter stones and Village Idols now require a new resource for their construction.
Construction and repair of Siege Engines are all limited by a new resource.
Nidbanes are now limited by a new resource.
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Re: Brimstones

Postby APXEOLOG » Tue Feb 23, 2016 6:39 pm

shubla wrote:Because people start complaining

Why? What's the reason?

Turtlesir wrote:also used for charter stones, siege engines and nidbanes (probably)

Nope, the require another resources
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Re: Brimstones

Postby Turtlesir » Tue Feb 23, 2016 6:56 pm

APXEOLOG wrote:
Turtlesir wrote:also used for charter stones, siege engines and nidbanes (probably)

Nope, the require another resources

which one?
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Re: Brimstones

Postby APXEOLOG » Tue Feb 23, 2016 7:37 pm

Turtlesir wrote:
APXEOLOG wrote:
Turtlesir wrote:also used for charter stones, siege engines and nidbanes (probably)

Nope, the require another resources

which one?

If i remember correctly charter stone requires Crystal (that red curio), nidbanes requires Smoke (that black curio). Have no information about siege, but i bet they use their own type too.
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Re: Brimstones

Postby Turtlesir » Tue Feb 23, 2016 8:00 pm

hm interesting, thanks!
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