Client performance sucks

The worst monsters in the Hearthlands warp the fabric of space and time...

Re: Client performance sucks

Postby Aritain » Sat Mar 04, 2017 9:11 pm

5 FPS on my Razer™ MLG Machine :(
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Postby xeno7544 » Sat Mar 04, 2017 9:15 pm

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Re: Client performance sucks

Postby ChildhoodObesity » Sat Mar 04, 2017 9:17 pm

yea when u got massive fights its like impossible
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Postby xeno7544 » Sat Mar 04, 2017 9:20 pm

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Re: Client performance sucks

Postby Shadow7168 » Sat Mar 04, 2017 9:23 pm

Honestly wouldn't mind too much if the devs just took a month to focus on optimizations rather than other features. Stuff like the crop optimizations helped make the game actually playable and not a 2fps slideshow in towns.
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Re: Client performance sucks

Postby shadowchris » Sat Mar 04, 2017 9:44 pm

agreed
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Re: Client performance sucks

Postby sMartins » Sat Mar 04, 2017 9:44 pm

Shadow7168 wrote:...if the devs just took a month to focus on optimizations.....

:D if only it would be so easy.....probably I could make my own game also :D
Software houses with dozens or even hundreds of coders take many months on optimizations, and Loftar of course can do it in one month....he is very good in his job, but still one person, remember that.
Last edited by sMartins on Sat Mar 04, 2017 9:49 pm, edited 1 time in total.
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Re: Client performance sucks

Postby DDDsDD999 » Sat Mar 04, 2017 9:47 pm

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Re: Client performance sucks

Postby scarpucedda1986 » Sat Mar 04, 2017 10:00 pm

7 fps in massive combat is sadly true. Performance must improwed.
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Re: Client performance sucks

Postby dafels » Sat Mar 04, 2017 10:24 pm

sMartins wrote:
Shadow7168 wrote:...if the devs just took a month to focus on optimizations.....

Software houses with dozens or even hundreds of coders take many months on optimizations, and Loftar of course can do it in one month....he is very good in his job, but still one person, remember that.


or loftar could just use a engine that dozens of other programmers have worked on optimization for years
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