Killed Despite Visitor DeBuff

The worst monsters in the Hearthlands warp the fabric of space and time...

Re: Killed Despite Visitor DeBuff

Postby Kaios » Wed Mar 29, 2017 11:37 am

Avu wrote:As a sideshow Isn't the agro over walls a game breaking bug if it can be used to bypass the purpose of the visitor debuff as a way to bypass siege. I think combat situations should end when one gets a visitor debuff to ensure such situations do not happen.


Sounds more reasonable than only newbs who don't know about the mechanics in the first place getting punished for how it works now
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Re: Killed Despite Visitor DeBuff

Postby CSPAN » Wed Mar 29, 2017 2:03 pm

I lost a character this way, luckily just a worker, but nonetheless the wall bug was abused for ranging purposes since the gate was too far to initiate aggro. Left it open because I wasnt working near it and visitor debuff hahaaaa. Turns out it was your usual DIShonorable players trying to bait. They will not face repercussions for this from Jorb.
LS of Twin Lakes BIG TRUCKS
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Re: Killed Despite Visitor DeBuff

Postby jorb » Mon Jun 26, 2017 7:52 am

You can aggro through open gates. Working as designed. Not a bug.
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