Combat UI bug - default client

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Re: Combat UI bug - default client

Postby Nightdawg » Tue Oct 15, 2024 6:35 pm

The position of this "attached to your body" Combat UI only updates when it finds your body object (your character).
When you're mounted, it can't find it, so the UI stays in place.

And it goes off screen cause it doesn't take into account the size of your screen when you zoom in, it only cares about your body size and making sure it's not overlapping it.

In ortho cam you can't zoom in that much for all I know, so it never mattered.
Just use a custom client like literally the entire playerbase.
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Re: Combat UI bug - default client

Postby Pills » Tue Oct 15, 2024 7:01 pm

Nightdawg wrote:The position of this "attached to your body" Combat UI only updates when it finds your body object (your character).
When you're mounted, it can't find it, so the UI stays in place.

And it goes off screen cause it doesn't take into account the size of your screen when you zoom in, it only cares about your body size and making sure it's not overlapping it.

In ortho cam you can't zoom in that much for all I know, so it never mattered.
Just use a custom client like literally the entire playerbase.


I mean, I do, but steam normies probs won't (atleast at first). This is the "bug" forum afterall.
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Re: Combat UI bug - default client

Postby Nightdawg » Tue Oct 15, 2024 7:03 pm

Pills wrote:
Nightdawg wrote:The position of this "attached to your body" Combat UI only updates when it finds your body object (your character).
When you're mounted, it can't find it, so the UI stays in place.

And it goes off screen cause it doesn't take into account the size of your screen when you zoom in, it only cares about your body size and making sure it's not overlapping it.

In ortho cam you can't zoom in that much for all I know, so it never mattered.
Just use a custom client like literally the entire playerbase.


I mean, I do, but steam normies probs won't (atleast at first). This is the "bug" forum afterall.



Yeah but my point is, and this happened to all of us, the moment you meet someone in this game and mention you're new, their first question is "are you using a custom client yet?" xD
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Re: Combat UI bug - default client

Postby sMartins » Tue Oct 15, 2024 7:50 pm

Image
Image
Image

Cue all the jokes about default client usage!

Image

I will never use that similar tech-sci-fi efficiency thing, artless, ugly and soulless in an activity where I am supposed to have fun and relax. Connect your minds.
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Re: Combat UI bug - default client

Postby Nightdawg » Tue Oct 15, 2024 8:03 pm

sMartins wrote:Image
Image
Image

Cue all the jokes about default client usage!

Image

I will never use that similar tech-sci-fi efficiency thing, artless, ugly and soulless in an activity where I am supposed to have fun and relax. Connect your minds.


Yeah post that when there's actually more than 50 active players in the past week.
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Re: Combat UI bug - default client

Postby sMartins » Tue Oct 15, 2024 8:40 pm

Nightdawg wrote:Yeah post that when there's actually more than 50 active players in the past week.


Image

It was the same on that date as well.

Image

Moreover, a low population should favour customised clients, not vice versa.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Re: Combat UI bug - default client

Postby Nightdawg » Tue Oct 15, 2024 8:56 pm

sMartins wrote:
Nightdawg wrote:Yeah post that when there's actually more than 50 active players in the past week.


Image

It was the same on that date as well.

Image

Moreover, a low population should favour customised clients, not vice versa.


It's not a snapshot from that date, it's the current Daily use, Hourly use, Day-of-week use and Hour-of-day use.

Hurricane shows up in the list when it literally didn't exist 3 weeks ago, let alone 25th Feb 2024

A smaller population favors Vanilla usage cause 90% of the power players quit at this low-pop stage.
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Re: Combat UI bug - default client

Postby DDDsDD999 » Wed Oct 16, 2024 1:31 am

It's really funny how the default combat UI jiggles a bunch just by moving around.
Image
Image
Image
Image
Image
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Re: Combat UI bug - default client

Postby sMartins » Wed Oct 16, 2024 6:01 am

Nightdawg wrote:words ..


I know, in fact I said that the graph was more or less the same on the date Loftar first posted it.
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Re: Combat UI bug - default client

Postby Nightdawg » Wed Oct 16, 2024 6:31 am

sMartins wrote:
Nightdawg wrote:words ..


I know, in fact I said that the graph was more or less the same on the date Loftar first posted it.


Ok, I'll respect the "trust me bro" source and won't even question it.
But 300 players is still meh. It's not 1000-1200 xD
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