Antiwall exploit

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Re: Antiwall exploit

Postby tempwad » Tue Apr 26, 2016 4:17 pm

found the problem. it was a cairns, they has prevent our villagers to destroy leathos.
but no apologies, Dis is exploiters anyway.
trapped? masturbate.
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Re: Antiwall exploit

Postby Kaios » Tue Apr 26, 2016 4:30 pm

tempwad wrote:found the problem. it was a cairns, they has prevent our villagers to destroy leathos.
but no apologies, Dis is exploiters anyway.


That's good and don't get me wrong I understand why you'd be reluctant to leave any scents on your own claim especially when your village is being sieged at the time. I think that the claim shield regeneration is much too slow now. How many consecutive days have they been sieging you now? Four or five I think it is? Pretty crazy amount of effort on their part I'll give them that but to be able to come back the next day and get right back inside your walls and keep doing so I imagine gets tiresome for the defender.
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Re: Antiwall exploit

Postby APXEOLOG » Tue Apr 26, 2016 4:55 pm

Kaios wrote:
tempwad wrote:found the problem. it was a cairns, they has prevent our villagers to destroy leathos.
but no apologies, Dis is exploiters anyway.


That's good and don't get me wrong I understand why you'd be reluctant to leave any scents on your own claim especially when your village is being sieged at the time. I think that the claim shield regeneration is much too slow now. How many consecutive days have they been sieging you now? Four or five I think it is? Pretty crazy amount of effort on their part I'll give them that but to be able to come back the next day and get right back inside your walls and keep doing so I imagine gets tiresome for the defender.

Triple walls are hard to break even under the single village claim. If you want to buff shield regen - remove multiwall advantage then.
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Re: Antiwall exploit

Postby Kaios » Tue Apr 26, 2016 4:59 pm

APXEOLOG wrote:Triple walls are hard to break even under the single village claim. If you want to buff shield regen - remove multiwall advantage then.


very hypocritical coming from a member of a village with multi-wall AND multi-idol advantage, seems to me your lack of success has more to do with the defenders rallying to stop you yet you keep coming back because the shield regen takes so long
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Re: Antiwall exploit

Postby smileyguy4you » Tue Apr 26, 2016 6:45 pm

Kaios wrote:
APXEOLOG wrote:Triple walls are hard to break even under the single village claim. If you want to buff shield regen - remove multiwall advantage then.


very hypocritical coming from a member of a village with multi-wall AND multi-idol advantage, seems to me your lack of success has more to do with the defenders rallying to stop you yet you keep coming back because the shield regen takes so long


this 100% + burning through more disposable botted alts than 1/2 the pop of haven
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Re: Antiwall exploit

Postby APXEOLOG » Tue Apr 26, 2016 7:38 pm

All your ideas leads to impossible sieging like it was before changes. I understand that 99% of you are peacefull farmers but this game is not only about carrot.
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Re: Antiwall exploit

Postby Granger » Tue Apr 26, 2016 8:01 pm

Since a leanto is an authority structure we shouldn't be able to build one on claimed ground without permissions from the claim.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: Antiwall exploit

Postby smileyguy4you » Tue Apr 26, 2016 8:04 pm

APXEOLOG wrote:All your ideas leads to impossible sieging like it was before changes. I understand that 99% of you are peacefull farmers but this game is not only about carrot.


nor is it only about the stick

you really dont understand, 99% are not peaceful farmers they view raiding as a war/final resort tactic not a run around exploiting mechanics on every village we see feature, and most dont bot hundreds of alts to spam at any village that tries to stop it, that is why 99% of haven population is against you on it, being a trolly ass and calling everyone peaceful farmers is very small minded and wrong. Sieging shouldnt be some easy thing it should be hard. The near inability to prevent sieging is a problem and exploiting other mechanics to make it even more difficult does not help your case.

leanto's should not be used as an immediately soaked tiny personal claim, that is not how they were intended to be used
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Re: Antiwall exploit

Postby Kaios » Tue Apr 26, 2016 8:17 pm

APXEOLOG wrote:All your ideas leads to impossible sieging like it was before changes. I understand that 99% of you are peacefull farmers but this game is not only about carrot.


Five days of constant sieging and you made it past what, the first wall only? I think it's fairly obvious there are more issues you're facing here beyond trying to break through a layered village. All I am saying is the fact that you can consistently return and break the walls or worse prevent them from being rebuilt for that amount of time isn't fun for anyone. I don't see how it could possibly be fun for the raider to repeat this process each day nor is it fun for the defender to be at defcon 1 for several days in a row.

It shouldn't be that difficult for you to distinguish an agreeable medium between the two states of impossible and too easy with all this siege experience you're getting.
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Re: Antiwall exploit

Postby APXEOLOG » Wed Apr 27, 2016 6:49 am

Kaios wrote:
APXEOLOG wrote:All your ideas leads to impossible sieging like it was before changes. I understand that 99% of you are peacefull farmers but this game is not only about carrot.


Five days of constant sieging and you made it past what, the first wall only? I think it's fairly obvious there are more issues you're facing here beyond trying to break through a layered village. All I am saying is the fact that you can consistently return and break the walls or worse prevent them from being rebuilt for that amount of time isn't fun for anyone. I don't see how it could possibly be fun for the raider to repeat this process each day nor is it fun for the defender to be at defcon 1 for several days in a row.

Yes, it is as funny as eating shit. But:
1. Now it is possible to break the walls at least
2. If we will not siege and report how the system works it will not become better
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