Mining natural gallery breaks suspension of disbelief

The worst monsters in the Hearthlands warp the fabric of space and time...

Re: Mining natural gallery breaks suspension of disbelief

Postby jorb » Tue Oct 10, 2017 9:56 pm

Again, not a big deal.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18436
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Mining natural gallery breaks suspension of disbelief

Postby Granger » Tue Oct 10, 2017 11:21 pm

jorb wrote:Again, not a big deal.

In case you just referred to the effort of fixing it:
Why is it still a thing and when will it be fixed?

In case this is aimed at the issue itself:
When did you stop paying attention to the little details that are the difference between making the game beautiful, unique and captivating and sucking out the will to continue from the players? And why?

This issue throws (at least) me, quite abruptly, out of the dream of standing in a cave, whacking at a wall in the hope of finding riches, slightly nervous of dangerous creatures I heard others telling tales about... back to sitting on a chair in front of a screen displaying a video game - destroying the magic that you created as H&H so thoroughly that the mental state it is able to induce in me (which makes me want to play it) vanishes, to not return for quite a while.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Granger
 
Posts: 9264
Joined: Mon Mar 22, 2010 2:00 pm

Re: Mining natural gallery breaks suspension of disbelief

Postby Granger » Tue Oct 17, 2017 7:56 pm

This still happens:
Mining gallery mishap4.png


At times it's doing it right:
Mining gallery mishap5.png

As it stopped directly before entering explored space.

While at others it's such a joke that it makes me wanting to dump the game:
Mining gallery mishap6.png


Fix this. Please.
You do not have the required permissions to view the files attached to this post.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Granger
 
Posts: 9264
Joined: Mon Mar 22, 2010 2:00 pm

Re: Mining natural gallery breaks suspension of disbelief

Postby jorb » Tue Oct 17, 2017 8:19 pm

Granger wrote:This still happens


No one has attempted to change it.

Not a big deal.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18436
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Mining natural gallery breaks suspension of disbelief

Postby SacreDoom » Tue Oct 17, 2017 10:07 pm

UNPLAYBLE
User avatar
SacreDoom
 
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: Mining natural gallery breaks suspension of disbelief

Postby joojoo1975 » Wed Oct 18, 2017 6:09 pm

WTF2.jpg



so I had 3 natural galleries right next to each other :(
You do not have the required permissions to view the files attached to this post.
To Protect The Helpless From The Heartless
User avatar
joojoo1975
 
Posts: 2260
Joined: Mon Sep 28, 2009 5:23 pm
Location: no where specific

Re: Mining natural gallery breaks suspension of disbelief

Postby joojoo1975 » Sat Oct 21, 2017 2:15 pm

since the time it took me to figure out that the forums can take uploads, this natural gallery phenom has occured another time, though i will say it wasn't to an all ready existing pathway
To Protect The Helpless From The Heartless
User avatar
joojoo1975
 
Posts: 2260
Joined: Mon Sep 28, 2009 5:23 pm
Location: no where specific

Re: Mining natural gallery breaks suspension of disbelief

Postby Granger » Sat Oct 21, 2017 3:01 pm

joojoo1975 wrote:since the time it took me to figure out that the forums can take uploads, this natural gallery phenom has occured another time, though i will say it wasn't to an all ready existing pathway

I have no issue with the idea of the mechanic, it just needs to work on a realistic was. Solid walls you saw a moment ago should keep existing instead of suddenly vanishing because of the player finding 'a preexisting natural gallery'.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Granger
 
Posts: 9264
Joined: Mon Mar 22, 2010 2:00 pm

Re: Mining natural gallery breaks suspension of disbelief

Postby magisticus » Mon Oct 23, 2017 6:23 pm

Granger wrote:
joojoo1975 wrote:since the time it took me to figure out that the forums can take uploads, this natural gallery phenom has occured another time, though i will say it wasn't to an all ready existing pathway

I have no issue with the idea of the mechanic, it just needs to work on a realistic was. Solid walls you saw a moment ago should keep existing instead of suddenly vanishing because of the player finding 'a preexisting natural gallery'.


Perhaps you just didn't notice the hole when you looked from the other side - it is dark in caves- well it would be if we didnt switch that off.
magisticus
 
Posts: 268
Joined: Sat Aug 30, 2014 2:57 am
Location: Tavistock, Devon, UK

Re: Mining natural gallery breaks suspension of disbelief

Postby hkrile » Sun Oct 29, 2017 5:28 pm

Talk about making mountains out of molehills, this seems like a small querk of the game that yes, is quite odd, but doesn't need to be changed urgently.
W 7-9 Simple and humble hermit
W 10 Member of the Red Abyss and servant of The Northern Kingdom
User avatar
hkrile
 
Posts: 85
Joined: Sat Jul 11, 2015 11:44 pm

PreviousNext

Return to Bugs

Who is online

Users browsing this forum: Claude [Bot] and 37 guests