Enjoyment_2 wrote:So please, jorb, take it little more serious and give as a straight answer:
Is there something in game that can damage knarr for more then 1250HP at once?
Can server-lag issues take knarr in some rapidly-insta-dmg loop, where damage tick would apply over and over again in a second?
I have already answered both of these questions, and tested it. No, and certainly not.
What may be the reason of this mystery?
I don't know, but I would not exclude the suggestion I have already offered, namely that the user was misinformed as to how damaged the Knarr actually was.