Cupboards stacked on each other inside building

The worst monsters in the Hearthlands warp the fabric of space and time...

Re: Cupboards stacked on each other inside building

Postby wonder-ass » Fri Feb 28, 2020 6:40 pm

azrid wrote:
wonder-ass wrote:nobody cares about the noobs who quit in 1 month.

Yea I don't care about players who quit soon after a restart either and have spoken against them before.
But plenty of noobs who didn't and kept playing or I would say majority of players who kept playing didn't use this exploit.
Snails argument is very weak because it cannot bring all these noobs closer to his level if they never used it or never knew about it.


industrial level hermits knew of this exploit. veggies were industrial hermits early on and became a faction later.
see homo sexuality trending,. do not do that.
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Re: Cupboards stacked on each other inside building

Postby MagicManICT » Fri Feb 28, 2020 10:31 pm

wonder-ass wrote:industrial level hermits knew of this exploit. veggies were industrial hermits early on and became a faction later.

I knew it was an issue, but not that it was exploitable. Not sure I'd have used it because it just looks tedious to manage without bots. But yeah, industrious players keep up with all the weird things and try to make best use of them if they're helpful and don't have real risk.

azrid wrote:Pretty sure snail knows he is arguing from a very weak position thats why he did a "I wont post anymore".

Let's not assume things. This thread has gotten very noisy over the issue, and it's good if heads cool off a little bit to let the devs make a rational decision on space as a commodity and what it means to players.
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Re: Cupboards stacked on each other inside building

Postby azrid » Sat Feb 29, 2020 6:55 am

wonder-ass wrote:industrial level hermits knew of this exploit. veggies were industrial hermits early on and became a faction later.

they didnt last so who cares about them right?
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Re: Cupboards stacked on each other inside building

Postby wonder-ass » Sat Feb 29, 2020 7:01 am

azrid wrote:
wonder-ass wrote:industrial level hermits knew of this exploit. veggies were industrial hermits early on and became a faction later.

they didnt last so who cares about them right?


the difference is the veggies knew about it and a few other bugs they figured out that the majority didnt like variety exploit.
see homo sexuality trending,. do not do that.
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Re: Cupboards stacked on each other inside building

Postby azrid » Sat Feb 29, 2020 8:39 am

Tell me bleh do you think the game would be better if we still had the previous infinite storage bug(dead cows within cows in packracks)?
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Re: Cupboards stacked on each other inside building

Postby Enjoyment_2 » Sat Feb 29, 2020 12:54 pm

MagicManICT wrote:
azrid wrote:Pretty sure snail knows he is arguing from a very weak position thats why he did a "I wont post anymore".

Let's not assume things. This thread has gotten very noisy over the issue, and it's good if heads cool off a little bit to let the devs make a rational decision on space as a commodity and what it means to players.

Or... we can dig further and ask devs why did they punished NN and Motherlands but do nothing against ppl who openly says they get the advantage through bots, exploits and bugabuses?
Aren't we have "The law is one for all" dogma in HnH?
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Re: Cupboards stacked on each other inside building

Postby toothpix » Sat Feb 29, 2020 5:45 pm

iamahh wrote:haven is one of the few games that incentives users to learn some programming

devs should go full bot and allow NPCs or some inbuilt macro system that unleashes the creativity of the players

this is how MOBAs were born, let players be creative, just give them tools

+1, would be amazing! :roll: :geek: :twisted:
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Re: Cupboards stacked on each other inside building

Postby wonder-ass » Sat Feb 29, 2020 9:35 pm

Enjoyment_2 wrote:
MagicManICT wrote:
azrid wrote:Pretty sure snail knows he is arguing from a very weak position thats why he did a "I wont post anymore".

Let's not assume things. This thread has gotten very noisy over the issue, and it's good if heads cool off a little bit to let the devs make a rational decision on space as a commodity and what it means to players.

Or... we can dig further and ask devs why did they punished NN and Motherlands but do nothing against ppl who openly says they get the advantage through bots, exploits and bugabuses?
Aren't we have "The law is one for all" dogma in HnH?

LOL ya because stacking cups is the same as getting 1000 MORE ATTRIBUTES THAN YOUR OPPONENT.
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Re: Cupboards stacked on each other inside building

Postby Winnfield » Sun Mar 01, 2020 5:36 am

wonder-ass wrote:
azrid wrote:
wonder-ass wrote:industrial level hermits knew of this exploit. veggies were industrial hermits early on and became a faction later.

they didnt last so who cares about them right?


the difference is the veggies knew about it and a few other bugs they figured out that the majority didnt like variety exploit.


Wouldnt even call the variety method an exploit, just not well thought out game mechanics.
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Re: Cupboards stacked on each other inside building

Postby LostJustice » Mon Mar 02, 2020 2:35 pm

Just to clearing some things, this bug has been reported before. There is no thread on the report because it was through Private Message. At least for HH we found the bug after raiding and destroying Maid Cafe and as soon as we found it we reported it. Thing is, it was never fixed.

Second, you do not need a bot script to use these stacks at all. You can use your hand completely to do this. This gives no advantage to bots or players other than the fact you don’t have to move when crafting or doing something mundane.

Third, people had bot clients before this bug was discovered. Pathing between cupboards has already been solved and tbh is still used since this doesn’t work in majority of cases.

Also to the OP you keep making a lot of slippery slope assumptions and connections on your statements. You say every bug fixed makes the game better and stops benefiting botters / faction players. Here is an example where that is false. The tanning tub bug where you could put a tanning tub inside a boat to tan faster. A lot of people used this bug and enjoyed it. Made life especially easier for hermits. As for factions they had so many tubs usually or so many leather already done that they didn’t care. But as for hermits or solo players it was a nice time saver. Bug got fixed and a lot of people got upset and some probably even quit. Saying this bug is solely benefit of botters is quite incorrect and I believe that bringing bots into this equation is quite off topic for this post. Bots do not care if the cbs are stacked or not. It does not matter, there is already solutions for either case. And as said before, they can be used by hand, scripts are not needed.

And it has been reported by faction players before, not every bug is a thread. So please stop assuming everyone that knows this bug is trying to protect this bug or hasn’t reported it. As basic game theory states, the player will always try to take the shortest path from point A to B if such a path exists. If it isn’t fixed it will be used but question is if it should be fixed or maybe the issue is containers themselves and better storage mechanics are really needed for this game.
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