"glDrawElementsInstanced" not available

The worst monsters in the Hearthlands warp the fabric of space and time...

"glDrawElementsInstanced" not available

Postby Rexe21 » Sat Aug 29, 2015 10:53 am

Code: Select all
java.lang.RuntimeException: haven.BGL$BGLException: javax.media.opengl.GLException: Method "glDrawElementsInstanced" not available
   at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
   at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
   at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
   at javax.media.opengl.Threading.invoke(Threading.java:191)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
   at haven.HavenPanel$6.run(HavenPanel.java:472)
   at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: javax.media.opengl.GLException: Method "glDrawElementsInstanced" not available
   at haven.BGL.run(BGL.java:80)
   at haven.HavenPanel.redraw(HavenPanel.java:387)
   at haven.HavenPanel$1.display(HavenPanel.java:102)
   at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
   at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
   at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
   at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
   at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
   at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: javax.media.opengl.GLException: Method "glDrawElementsInstanced" not available
   at jogamp.opengl.gl4.GL4bcImpl.glDrawElementsInstanced(GL4bcImpl.java:4807)
   at haven.BGL$45.run(BGL.java:406)
   at haven.BGL.run(BGL.java:78)
   ... 22 more

It happen everytime
i tried Downgrade and upgrade drivers and reinstal java
Windows 7 64Bit Java 8
Rexe21
 
Posts: 15
Joined: Fri Aug 05, 2011 5:13 am

Re: Bulding map error!

Postby Paladin4all » Sat Aug 29, 2015 11:06 am

I Have the same problem :(
Paladin4all
 
Posts: 1
Joined: Sat Feb 22, 2014 6:52 pm

Re: Bulding map error!

Postby teriono » Sat Aug 29, 2015 11:36 am

it's so nice that they are taking care of players that can't play.. -.-
teriono
 
Posts: 1
Joined: Sat Aug 29, 2015 11:34 am

Re: Bulding map error!

Postby Tetsurio » Sat Aug 29, 2015 11:37 am

Me to have the same problem :(
Tetsurio
 
Posts: 3
Joined: Wed Jun 24, 2015 2:36 am

Error when building a map

Postby Tetsurio » Sun Aug 30, 2015 5:25 pm

Code: Select all
java.lang.RuntimeException: haven.BGL$BGLException: javax.media.opengl.GLException: Method "glDrawElementsInstanced" not available
   at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
   at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
   at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
   at javax.media.opengl.Threading.invoke(Threading.java:191)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
   at haven.HavenPanel$6.run(HavenPanel.java:472)
   at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: javax.media.opengl.GLException: Method "glDrawElementsInstanced" not available
   at haven.BGL.run(BGL.java:80)
   at haven.HavenPanel.redraw(HavenPanel.java:387)
   at haven.HavenPanel$1.display(HavenPanel.java:102)
   at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
   at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
   at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
   at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
   at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
   at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: javax.media.opengl.GLException: Method "glDrawElementsInstanced" not available
   at jogamp.opengl.gl4.GL4bcImpl.glDrawElementsInstanced(GL4bcImpl.java:4807)
   at haven.BGL$45.run(BGL.java:406)
   at haven.BGL.run(BGL.java:78)
   ... 22 more

Win 7 x64 service pack
java 8.0_60
Geforce 7700
all drivers are up to date
trying with standard client
Tetsurio
 
Posts: 3
Joined: Wed Jun 24, 2015 2:36 am

Re: Error when building a map

Postby Kimparo » Sun Aug 30, 2015 7:57 pm

I am no expert or even know what I'm talking about right now. Though I am under the assumption that the new Haven uses OpenGL 4. Your (and my) graphics card does not support it. I am 100% not sure though.
Kimparo
 
Posts: 14
Joined: Sat Jul 20, 2013 4:31 am

Re: "glDrawElementsInstanced" not available

Postby Rexe21 » Tue Sep 01, 2015 5:35 pm

Still need help :(
Rexe21
 
Posts: 15
Joined: Fri Aug 05, 2011 5:13 am

Re: Error when building a map

Postby MagicManICT » Wed Sep 02, 2015 7:57 am

Kimparo wrote:I am no expert or even know what I'm talking about right now. Though I am under the assumption that the new Haven uses OpenGL 4. Your (and my) graphics card does not support it. I am 100% not sure though.

v2.0

I'd have to look up a specific device to see what the OpenGL compatibility is for it as it wasn't kept track of neatly like DirectX
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: "glDrawElementsInstanced" not available

Postby Granger » Wed Sep 02, 2015 8:32 am

Loftar is working on an option to remove instanced drawing to fix this. Be patient please.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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