by VDZ » Mon Aug 31, 2015 3:20 am
Rather, the game does not seem to properly recognize the height difference right after jumping/climbing; most likely it only has one known height for the entire tile, not accounting for it changing halfway through the tile. This also leads to pathfinding not working properly; if you try to pick a forageable right after jumping/climbing, it refuses to move, as if you were still at the wrong height. You need to move a tiny bit away from the cliff to make it work again.