Crash client and black window in game

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Crash client and black window in game

Postby battiskaff » Mon Aug 31, 2015 12:58 am

I have are 2 bugs.

1. Crash client (very often)

System: Win 7, Java v8 60 (build 1.8.0_60-b27)

Error:

java.lang.RuntimeException: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
at haven.HavenPanel$6.run(HavenPanel.java:472)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
at haven.BGL.run(BGL.java:80)
at haven.HavenPanel.redraw(HavenPanel.java:387)
at haven.HavenPanel$1.display(HavenPanel.java:102)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
at com.jogamp.common.nio.Buffers.rangeCheck(Buffers.java:1033)
at jogamp.opengl.gl4.GL4bcImpl.glVertexPointer(GL4bcImpl.java:35795)
at haven.BGL$111.run(BGL.java:810)
at haven.BGL.run(BGL.java:78)
... 22 more


2. While traveling around the world I see this window and very often it is not hanging out for a few minutes:

http://puu.sh/jUrpk/34d480dff4.png
battiskaff
 
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Re: Crash client and black window in game

Postby loftar » Mon Aug 31, 2015 1:04 am

battiskaff wrote:2. While traveling around the world I see this window and very often it is not hanging out for a few minutes:

http://puu.sh/jUrpk/34d480dff4.png

I'm not sure about the crash, but the likely cause of this second problem is a bad network connection. Are you perhaps using WiFi? If so, a very likely guess is that your computer has bad reception over the WiFi network.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Crash client and black window in game

Postby battiskaff » Mon Aug 31, 2015 1:10 am

loftar wrote:
battiskaff wrote:2. While traveling around the world I see this window and very often it is not hanging out for a few minutes:

http://puu.sh/jUrpk/34d480dff4.png

I'm not sure about the crash, but the likely cause of this second problem is a bad network connection. Are you perhaps using WiFi? If so, a very likely guess is that your computer has bad reception over the WiFi network.



I dont use Wi-fi. May bee i have the problem with packet to server... Can you tell me ip for check connections? Dont see ip server in monitor resourse.
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Re: Crash client and black window in game

Postby loftar » Mon Aug 31, 2015 4:08 am

The server's IP address is 213.239.201.139.
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Re: Crash client and black window in game

Postby Reeyfer » Wed Sep 02, 2015 1:32 pm

I have the java crash problem too. It just caused my second death; no real pattern to it, but same v of windows and java. The crashes happen all the time, several times in any couple hour play session. I mean, there's a pattern in that it seems to always happen when I'm raiding an ant hill, but that's probably just because I was always doing that. Having that happen had slowly chipped away at my hhp until just a bit ago I raided a hill while picking up nettles for my first poultice to get some of that back (I had to stop and settle for a bit from my roving to dry some hides when the patch came out). Needless to say as I was finally just about to recover some hhp java crashed while three feet from hopping into my boat and getting back to base, and the ants killed me. Had no real reason to suspect that this would happen; even though my hhp was low, I had way more than ants generally do in hhp damage. I guess they sensed that I was getting low and really put in the extra effort, because I logged back in dead.

I was planning on subbing once my time ran out but honestly... really losing enthusiasm for this game. That's the second death due to no fault of my own (except this time that maybe I should have guessed these ants would fire a kamehameha up my ass instead of doing their regular hhp damage?). Last one was a lag spike or something while swimming a couple of tiles of deep water that caused me to drown with well over half a stamina bar. I really feel like the devs should have waited on the whole p2p thing until the game ran worth a damn. The server's not crashing every five minutes like the first couple of days, but it still constantly crashes java... really frustrating. And ofc there's no more inheritance so I have absolutely nothing to show for my old character (which wouldn't bother me if I had gotten killed in something other than a totally nonsensical way).

EDIT: I guess I should add in all fairness that the crashes have been happening less often since release. It was every thirty minutes on day one, now more like every other hour (part of why I didn't think twice about raiding that anthill with my hhp so low). Still very frustrating though.
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