Crash when hearthing from cave

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Crash when hearthing from cave

Postby kilakan » Mon Aug 31, 2015 1:05 pm

Got error log:
java.lang.RuntimeException: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
at haven.HavenPanel$6.run(HavenPanel.java:472)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
at haven.BGL.run(BGL.java:80)
at haven.HavenPanel.redraw(HavenPanel.java:387)
at haven.HavenPanel$1.display(HavenPanel.java:102)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
at com.jogamp.common.nio.Buffers.rangeCheck(Buffers.java:1033)
at jogamp.opengl.gl4.GL4bcImpl.glVertexPointer(GL4bcImpl.java:35795)
at haven.BGL$111.run(BGL.java:810)
at haven.BGL.run(BGL.java:78)
... 22 more

http://puu.sh/jUXbY/07f308ed0c.jpg
Clicked on attributes the moment before hearthing in the cave, got this crash.

My computer is a windows 7, AMD athlon 5350 APU with radeon R3 2.05 ghz
8 GB of ram, windows 7 is 64 bit.
World 2-7:Random Nonsense
World 8: Lawspeaker of R'lyeh
World 9:Lawspeaker of R'lyeh/Tartarus
World 10:Lawspeaker of R'lyeh
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kilakan
 
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Re: Crash when hearthing from cave

Postby Asakus » Mon Aug 31, 2015 2:40 pm

I had the same problem and i can't play! Loftar please fix it.
I can't even make a character because it happens after i log in.
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Re: Crash when hearthing from cave

Postby jorb » Sat Sep 05, 2015 3:28 pm

Known bug, I believe. Thanks for the report.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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