OpenGL problems

The worst monsters in the Hearthlands warp the fabric of space and time...

OpenGL problems

Postby CSPAN » Mon Aug 31, 2015 5:16 pm

Code: Select all
java.lang.RuntimeException: haven.BGL$BGLException: javax.media.opengl.GLException: Method "glDrawElementsInstanced" not available
   at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
   at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
   at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
   at javax.media.opengl.Threading.invoke(Threading.java:191)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
   at haven.HavenPanel$6.run(HavenPanel.java:472)
   at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: javax.media.opengl.GLException: Method "glDrawElementsInstanced" not available
   at haven.BGL.run(BGL.java:80)
   at haven.HavenPanel.redraw(HavenPanel.java:387)
   at haven.HavenPanel$1.display(HavenPanel.java:102)
   at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
   at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
   at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
   at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
   at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
   at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: javax.media.opengl.GLException: Method "glDrawElementsInstanced" not available
   at jogamp.opengl.gl4.GL4bcImpl.glDrawElementsInstanced(GL4bcImpl.java:4807)
   at haven.BGL$45.run(BGL.java:406)
   at haven.BGL.run(BGL.java:78)
   ... 22 more


Using Windows 7 64-bit
Latest version of Java

NVIDIA GeForce 6150SE nForce 430
(which is up to date)

Loads the map, starts to finalize, then crashes before Im able to play.
pls help
LS of Twin Lakes BIG TRUCKS
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CSPAN
 
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Re: OpenGL problems

Postby UrsaMcCoy » Wed Sep 02, 2015 12:47 am

Same problem
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Joined: Tue Sep 01, 2015 3:26 am

Re: OpenGL problems

Postby MagicManICT » Wed Sep 02, 2015 7:29 am

If I recall correctly, this is a version compatibility error. Doing a bit of digging on your GPU and chipset, it looks like it only supports up through OpenGL 1.5. http://www.nvidia.com/object/mobo_gpu_f ... tml#gf6nf4

The latest version of Haven requires v2.0 support.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: OpenGL problems

Postby Granger » Wed Sep 02, 2015 7:36 am

According to Loftar he is working on an option to run without the OpenGL Feature.
Please be patient, it needs quite some work since the render pipeline of the client has to be restructured.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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