Lifting the basket as a spirit crash

The worst monsters in the Hearthlands warp the fabric of space and time...

Lifting the basket as a spirit crash

Postby qazdec » Fri Sep 04, 2015 9:42 pm

Client crashes at the moment I try to lift a basket being a little shiny ball.
Checking this bug once per week, cannot play further ._.
http://webm.host/0e0cc/vid.webm

Code: Select all
java.lang.NullPointerException
   at haven.Skeleton$BoneOffset$3$1.make(Skeleton.java:995)
   at haven.Skeleton$BoneOffset.forpose(Skeleton.java:1048)
   at haven.Following.xf(Following.java:93)
   at haven.Following.xf(Following.java:108)
   at haven.MapView.addgob(MapView.java:478)
   at haven.MapView$3.setup(MapView.java:502)
   at haven.RenderList.setup(RenderList.java:100)
   at haven.RenderList.add(RenderList.java:137)
   at haven.MapView.setup(MapView.java:575)
   at haven.PView$1.setup(PView.java:198)
   at haven.RenderList.setup(RenderList.java:100)
   at haven.RenderList.setup(RenderList.java:125)
   at haven.PView.draw(PView.java:222)
   at haven.MapView.draw(MapView.java:906)
   at haven.Widget.draw(Widget.java:614)
   at haven.Widget.draw(Widget.java:619)
   at haven.GameUI.draw(GameUI.java:583)
   at haven.Widget.draw(Widget.java:614)
   at haven.Widget.draw(Widget.java:619)
   at haven.RootWidget.draw(RootWidget.java:65)
   at haven.UI.draw(UI.java:140)
   at haven.HavenPanel.rootdraw(HavenPanel.java:289)
   at haven.HavenPanel.run(HavenPanel.java:521)
   at java.lang.Thread.run(Unknown Source)
qazdec
 
Posts: 6
Joined: Sat Feb 13, 2010 9:38 am

Re: Lifting the basket as a spirit crash

Postby Granger » Fri Sep 04, 2015 9:50 pm

qazdec wrote:Client crashes at the moment I try to lift a basket being a little shiny ball.
Checking this bug once per week, cannot play further ._.


I could only suggest not to build the basket at that point but instead move a bit further and cross the river...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Granger
 
Posts: 9263
Joined: Mon Mar 22, 2010 2:00 pm

Re: Lifting the basket as a spirit crash

Postby MagicManICT » Sat Sep 05, 2015 12:07 am

Solution: stop anyone from doing anything other than crossing the river, taking a name, inheriting, and then jumping into the fire.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18437
Joined: Tue Aug 17, 2010 1:47 am

Re: Lifting the basket as a spirit crash

Postby VDZ » Sat Sep 05, 2015 12:58 am

MagicManICT wrote:Solution: stop anyone from doing anything other than crossing the river, taking a name, inheriting, and then jumping into the fire.


Now where would the fun in that be?
User avatar
VDZ
 
Posts: 2660
Joined: Sun Jul 17, 2011 2:27 am

Re: Lifting the basket as a spirit crash

Postby jorb » Sat Sep 05, 2015 1:22 pm

Solution: Do not lift basket as a spirit.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18263
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.


Return to Bugs

Who is online

Users browsing this forum: No registered users and 34 guests