Weird Quality Stacking

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Weird Quality Stacking

Postby DDDsDD999 » Sun Sep 06, 2015 11:13 pm

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Intentional?
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Re: Weird Quality Stacking

Postby jorb » Sun Sep 06, 2015 11:16 pm

Most certainly not. How did you create that?
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Re: Weird Quality Stacking

Postby Nicstar543543 » Sun Sep 06, 2015 11:37 pm

jorb wrote:Most certainly not. How did you create that?

Im guessing some parts of the ash were made from bones in a kiln, and the other from lighting fires and placing in inventory?
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Re: Weird Quality Stacking

Postby DDDsDD999 » Sun Sep 06, 2015 11:39 pm

jorb wrote:Most certainly not. How did you create that?

Stole it, not sure how it was made.
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Re: Weird Quality Stacking

Postby Vigilance » Mon Sep 07, 2015 12:33 am

DDDsDD999 wrote:
jorb wrote:Most certainly not. How did you create that?

Stole it, not sure how it was made.

I made some, and couldn't reproduce the bug. These aren't my ashes though. :lol:

I made bone ashes, mixed with firebrand ashes of both types (ql and without ql) and mixed them very very quickly.

When the ashes are split they lose their uniqueness and if they are crafted in to something they probably count as ql 0. No server crash. :(
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Re: Weird Quality Stacking

Postby MagicManICT » Mon Sep 07, 2015 6:20 am

Nicstar543543 wrote:
jorb wrote:Most certainly not. How did you create that?

Im guessing some parts of the ash were made from bones in a kiln, and the other from lighting fires and placing in inventory?


I can say that this does not do it. I made the mistake of doing this (got q15ish bone ashes, became 7 when adding the ash from brands :cry: ).
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Re: Weird Quality Stacking

Postby jorb » Mon Sep 07, 2015 6:58 am

If anyone has steps to reproduce I'd be very grateful. Will investigate, though.
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Re: Weird Quality Stacking

Postby Jeff » Mon Sep 07, 2015 3:54 pm

I've reproduced it by mixing some leftover firebrand ash along with some bone ash. Albeit, i also noticed another strange behaviour with ashes that may be related.
Namely, no-quality ashes. Or at least it isn't displayed.
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I already tried crafting with that and it didn't display particularly abnormal behaviours - seems like it is treated as 0 quality. Still, seeing as past attempt to use 0 quality items had...peculiar results...i guess i should avoid writing how to get it, for now.

Anyway, about the topic, here it is.
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I'm now cooking some other bone ashes to test one thing, cause i suspect that the bug mentioned above and the "double quality" one may actually share the same bug...
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Re: Weird Quality Stacking

Postby jorb » Mon Sep 07, 2015 4:03 pm

Any particular amounts you mixed and matched? I couldn't repeat by just playing around for a while.
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Re: Weird Quality Stacking

Postby Jeff » Mon Sep 07, 2015 4:16 pm

Yep, and i guess i know why. The order in which you do the operation counts.
Get the ash from a bone and mix it with the ash of a branch and you get double quality.
Do the opposite, and you end up with a single quality one.
Guess that and the one i pmed you really may be related.
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