Stacktrace :
java.lang.RuntimeException: Transformation th for equipment haven.ResData@1bd9817 on skeleton Skeleton(gfx/borka/body) could not be resolved
at haven.Composited$Equ.<init>(Composited.java:248)
at haven.Composited$Equ.<init>(Composited.java:231)
at haven.Composited$SpriteEqu.<init>(Composited.java:197)
at haven.Composited$SpriteEqu.<init>(Composited.java:193)
at haven.Composited.nequ(Composited.java:385)
at haven.Composited.changes(Composited.java:412)
at haven.Composited.changes(Composited.java:416)
at haven.Composited.setup(Composited.java:420)
at haven.RenderList.setup(RenderList.java:100)
at haven.RenderList.add(RenderList.java:137)
at haven.Composite.setup(Composite.java:66)
at haven.Gob.setup(Gob.java:199)
at haven.RenderList.setup(RenderList.java:100)
at haven.RenderList.add(RenderList.java:137)
at haven.MapView.addgob(MapView.java:522)
at haven.MapView$3.setup(MapView.java:531)
at haven.RenderList.setup(RenderList.java:100)
at haven.RenderList.add(RenderList.java:137)
at haven.MapView.setup(MapView.java:604)
at haven.PView$1.setup(PView.java:198)
at haven.RenderList.setup(RenderList.java:100)
at haven.RenderList.setup(RenderList.java:125)
at haven.PView.draw(PView.java:222)
at haven.MapView.draw(MapView.java:935)
at haven.Widget.draw(Widget.java:614)
at haven.Widget.draw(Widget.java:619)
at haven.GameUI.draw(GameUI.java:583)
at haven.Widget.draw(Widget.java:614)
at haven.Widget.draw(Widget.java:619)
at haven.RootWidget.draw(RootWidget.java:65)
at haven.UI.draw(UI.java:140)
at haven.HavenPanel.rootdraw(HavenPanel.java:289)
at haven.HavenPanel.run(HavenPanel.java:521)
at java.lang.Thread.run(Unknown Source)