Cellar

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Cellar

Postby shubla » Fri Sep 11, 2015 1:45 pm

When i enter cellar it often goes to this screen and just stays there. Doesnt matter if i wait like 5 minutes.
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Re: Cellar

Postby jorb » Fri Sep 11, 2015 2:55 pm

Check you internet connection, perhaps, but I paged loftar anyway.
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Re: Cellar

Postby Sevenless » Fri Sep 11, 2015 2:56 pm

jorb wrote:Check you internet connection, perhaps, but I paged loftar anyway.


I get this bug periodically when loading new areas. Requires a client restart usually.
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Re: Cellar

Postby Blts » Fri Sep 11, 2015 2:57 pm

Sevenless wrote:
jorb wrote:Check you internet connection, perhaps, but I paged loftar anyway.


I get this bug periodically when loading new areas. Requires a client restart usually.


I often get this when leaving a house and going back into the world
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Re: Cellar

Postby shubla » Fri Sep 11, 2015 3:20 pm

jorb wrote:Check you internet connection, perhaps, but I paged loftar anyway.

Shouldnt be atleast in my home connection. I have faced this problem in several different machines using different internet connections. (Not my house one)
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Re: Cellar

Postby marvi » Thu Sep 17, 2015 2:00 am

Bump.

I believe I have this fixed for me and my village with the patch here (tested at least for transitions inside a house).

The explanation: after the transition, delayed click hit tests could use old coordinates thus causing Loading exceptions and preventing coordinate update here:
Code: Select all
public void setup(RenderList rl) {
   Gob pl = player();
   if(pl != null)
       this.cc = new Coord(pl.getc());
...

Hence the next draw call performs click hit tests using old coordinates again (and again, and again).
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Re: Cellar

Postby Whisper » Thu Sep 17, 2015 6:26 am

jorb wrote:Check you internet connection, perhaps, but I paged loftar anyway.

I get this usually too. I tend to get it once every fifth/sixth time I enter a cellar/second floor (or get out of them) with default client. Using bdew's client I get this almost every time

Also, a rat spawned on my cellar. I wonder if this is intended

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Re: Cellar

Postby jorb » Thu Sep 17, 2015 10:38 am

Whisper wrote:Also, a rat spawned on my cellar. I wonder if this is intended


Yes.
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Re: Cellar

Postby Arcanist » Thu Sep 17, 2015 10:40 am

They will eat your hoarded blueberries too!
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Re: Cellar

Postby marvi » Thu Sep 17, 2015 11:04 am

If anyone gets this error often enough check bdew's custom client with this fix (to see whether it works or not): viewtopic.php?f=49&t=40945&start=50#p55701

Edit. replaced my link with a more well-known client.
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