Animal-clover bug.

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Animal-clover bug.

Postby Fostik » Wed Sep 16, 2015 9:37 am

After update "Paving the Way" animals on what clover has been used loses all interest to you if faced to any object.
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Re: Animal-clover bug.

Postby jorb » Wed Sep 16, 2015 9:41 am

Has nothing to do with the update. Animals have always been able to lose interest in your clover, and that is intended.
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Re: Animal-clover bug.

Postby Fostik » Wed Sep 16, 2015 9:43 am

I think that makes clover giving system less usefull in forest terrain, and other kind.
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Re: Animal-clover bug.

Postby jorb » Wed Sep 16, 2015 9:44 am

... why in forest terrain, of all places? Because the animal bumps into the trees?
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Re: Animal-clover bug.

Postby Fostik » Wed Sep 16, 2015 10:54 am

Yep. When it bumps - it loses interest. I tried to say it in starter post, but my english was so low
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Re: Animal-clover bug.

Postby jorb » Wed Sep 16, 2015 11:09 am

Ok. Will consider. Thanks.
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[BUG] Clover Pathfinding

Postby DaniAngione » Fri Sep 18, 2015 12:49 am

I loved the new way clover works. How the animal curiously goes around, building confidence, etc...

However it seems to be a little bugged. If the animal has no 'room' to approach you, the 'attraction' will stuck and you'll stay there kneeling forever :P

Check out this image:
When the mouflon walked sideways, a tree got right into the path between us and then it stayed like that for like 10 minutes until I ended up giving up since it never took that long :P
Image

So, I suppose that if the 'attraction' action wants the animal to approach you and something blocks the way, it stucks the whole process - or something like that :D
Hope it helps,
Keep up the good work :3
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Re: [BUG] Clover Pathfinding

Postby Arcanist » Fri Sep 18, 2015 1:51 am

This happens when you are on a horse too. the animal is blocked by the horse.
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Re: [BUG] Clover Pathfinding

Postby MagicManICT » Fri Sep 18, 2015 5:34 am

This has been reported, but the confirmation is welcome.

edit: found the earlier thread and merged.
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Re: Animal-clover bug.

Postby jorb » Fri Sep 18, 2015 8:55 am

Animals do indeed not pathfind to clover. I brought this up with loftar at some point, but he insisted it was werk-werk fixing it.
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