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haven.Defer$DeferredException: java.lang.RuntimeException: Too many vertices in meshbuf
at haven.Defer$Future.get(Defer.java:168)
at haven.MCache$Grid.getcut(MCache.java:188)
at haven.MCache.getcut(MCache.java:433)
at haven.MCache.reqarea(MCache.java:578)
at haven.MapView.draw(MapView.java:939)
at haven.Widget.draw(Widget.java:614)
at haven.Widget.draw(Widget.java:619)
at haven.GameUI.draw(GameUI.java:583)
at haven.Widget.draw(Widget.java:614)
at haven.Widget.draw(Widget.java:619)
at haven.RootWidget.draw(RootWidget.java:65)
at haven.UI.draw(UI.java:140)
at haven.HavenPanel.rootdraw(HavenPanel.java:289)
at haven.HavenPanel.run(HavenPanel.java:530)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Too many vertices in meshbuf
at haven.MeshBuf.mkvbuf(MeshBuf.java:331)
at haven.MeshBuf.mkmesh(MeshBuf.java:358)
at haven.MapMesh$Model.postcalcnrm(MapMesh.java:265)
at haven.MapMesh.build(MapMesh.java:329)
at haven.MCache$Grid$1.call(MCache.java:227)
at haven.MCache$Grid$1.call(MCache.java:222)
at haven.Defer$Future$1.run(Defer.java:139)
at java.security.AccessController.doPrivileged(Native Method)
at haven.Defer$Future.run(Defer.java:138)
at haven.Defer$Worker.run(Defer.java:224)