Hold animation when running can go wierd

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Hold animation when running can go wierd

Postby banok » Wed Sep 30, 2015 12:15 am

This is a normal run animation

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This is the bug Ive noticed occasionally, unsure how to reproduce consistently

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But its not just holding sword, Ive noticed when carrying other move obvious things like a saw. also just with bucket only, the arm goes straight like shown. I guess its the default position of the arms.
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Re: Hold animation when running can go wierd

Postby DDDsDD999 » Wed Sep 30, 2015 12:36 am

Seems to be common when you leave a house or log in. Think it's like that for the first time you move, if you turn or stop moving, it fixes it.
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Re: Hold animation when running can go wierd

Postby jorb » Wed Sep 30, 2015 1:08 am

Yeah, I know. It's annoying as all fuck. Would love to fix if we knew what actually causes it.
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Re: Hold animation when running can go wierd

Postby Granger » Wed Sep 30, 2015 1:18 am

in case it is after login or area transfers (doors) it might be that the server sends the stance to early, before the toon is actually created, so it is lost...?
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Re: Hold animation when running can go wierd

Postby banok » Wed Sep 30, 2015 2:16 am

In a way it looks more realistic with the bucket because no one could carry a bucket with a bent elbow like that for very long :P
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