"Dead animal" animation when entering mansion

The worst monsters in the Hearthlands warp the fabric of space and time...

"Dead animal" animation when entering mansion

Postby burgingham » Sat Oct 31, 2015 8:32 am

I have a mansion where I usually put my obsolete chicken after I log in and kill them there. Whenever I enter the house the first time I get the killing an animal in your inventory animation.
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Re: "Dead animal" animation when entering mansion

Postby jorb » Sat Oct 31, 2015 12:39 pm

Could be the same as the instruments playing a note when your reenter a house. Will look at it. Thanks.
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Re: "Dead animal" animation when entering mansion

Postby jorb » Tue Nov 03, 2015 1:37 am

Testing can't reproduce. Do note that the character pose is reapplied when you enter a new world, for which reason the character might twitch a little.

Need more steps to reproduce otherwise.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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