Couple little things related to domestic animals

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Couple little things related to domestic animals

Postby Sevenless » Sun Nov 01, 2015 3:25 pm

Back when you changed the quality modifiers on animals:

Key Fixes
-----------------------

Quality percentage modifiers for tamed animals now go from 100% to 200%, rather than from 50% to 100%.


Animals can still drop in quality modifier below 100%.

Domestic animal corpses cannot be destroyed or lifted. Gonna be a pain when meat fountain pigs appear.
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Re: Couple little things related to domestic animals

Postby jorb » Sun Nov 01, 2015 4:42 pm

Sevenless wrote:Animals can still drop in quality modifier below 100%.


Well, sure. You can breed below 100%. 100% is the default, however.

Domestic animal corpses cannot be destroyed or lifted. Gonna be a pain when meat fountain pigs appear.


I tested, and you can lift them just fine?

Will consider destruction of carcasses.
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Re: Couple little things related to domestic animals

Postby Redkat » Sun Nov 01, 2015 4:42 pm

Admit I havent lifted all types yet but both adult and young sheep corpse can be lifted. Calf too.
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Re: Couple little things related to domestic animals

Postby Sevenless » Sun Nov 01, 2015 5:40 pm

... weird. I'm not the only one who's mentioned that problem, since I hadn't seen any patch about it I thought it was still around. Had not tested it recently I'll admit.

And okay about the 100%, the wording of the update made me believe it was implemented differently.
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Re: Couple little things related to domestic animals

Postby jorb » Wed Nov 04, 2015 6:43 pm

Sevenless wrote:Domestic animal corpses cannot be destroyed


Considered this but won't change. Too much work for too little output. Butcher instead.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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